More changes to Monitor to attempt to catch a bug.
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@@ -118,7 +118,7 @@ public static boolean lock(Monitor monitor, long timeout, boolean allowSuspend,
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}//if//
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if(threadData.currentLock == monitor) {
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Debug.log("MONITOR: Incrementing lock count: " + Integer.toHexString(monitor.lock.hashCode()));
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System.out.println("MONITOR: Incrementing lock count: " + Integer.toHexString(monitor.lock.hashCode()));
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threadData.lockCount++;
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threadData.stack = new RuntimeException();
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@@ -143,6 +143,7 @@ public static boolean lock(Monitor monitor, long timeout, boolean allowSuspend,
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synchronized(monitor.lock) {
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if(monitor.lockingThreadData == null) {
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System.out.println("MONITOR: Locking lock: " + Integer.toHexString(monitor.lock.hashCode()));
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monitor.lockingThreadData = threadData;
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result = true;
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}//if//
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@@ -184,7 +185,7 @@ public static boolean lock(Monitor monitor, long timeout, boolean allowSuspend,
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//If we got the lock then proceed, otherwise we couldn't get the lock in 10 minutes of waiting...
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if(monitor.lockingThreadData == null) {
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Debug.log("MONITOR: Locking lock: " + Integer.toHexString(monitor.lock.hashCode()));
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System.out.println("MONITOR: Locking lock: " + Integer.toHexString(monitor.lock.hashCode()));
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monitor.lockingThreadData = threadData;
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result = true;
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}//if//
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@@ -205,7 +206,7 @@ public static boolean lock(Monitor monitor, long timeout, boolean allowSuspend,
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}//while//
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if(monitor.lockingThreadData == null) {
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Debug.log("MONITOR: Locking lock: " + Integer.toHexString(monitor.lock.hashCode()));
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System.out.println("MONITOR: Locking lock: " + Integer.toHexString(monitor.lock.hashCode()));
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monitor.lockingThreadData = threadData;
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result = true;
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}//if//
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@@ -277,17 +278,16 @@ public static void unlock(Monitor monitor) {
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synchronized(monitor.lock) {
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monitor.lockingThreadData = null;
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monitor.lock.notify();
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Debug.log("MONITOR: Unlocking lock: " + Integer.toHexString(monitor.lock.hashCode()));
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threadData.currentLock = null;
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threadData.lockCount = 0;
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threadData.stack = null;
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System.out.println("MONITOR: Unlocking lock: " + Integer.toHexString(monitor.lock.hashCode()));
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}//synchronized//
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threadData.currentLock = null;
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threadData.lockCount = 0;
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threadData.stack = null;
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resume(threadData);
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}//if//
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else {
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Debug.log("MONITOR: Decremented lock count: " + Integer.toHexString(monitor.lock.hashCode()));
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System.out.println("MONITOR: Decremented lock count: " + Integer.toHexString(monitor.lock.hashCode()));
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}//else//
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//}//if//
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}//unlock()//
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@@ -313,14 +313,13 @@ private static void suspend(ThreadData threadData) {
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if(threadData.currentLock != null) {
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//Allow another thread to lock the previously held monitor.//
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synchronized(threadData.currentLock.lock) {
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Debug.log("MONITOR: Suspended lock: " + Integer.toHexString(threadData.currentLock.lock.hashCode()));
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threadData.currentLock.lockingThreadData = null;
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threadData.lockCount = 0;
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threadData.currentLock = null;
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threadData.stack = null;
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threadData.currentLock.lock.notify();
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System.out.println("MONITOR: Suspended lock: " + Integer.toHexString(threadData.currentLock.lock.hashCode()));
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}//synchronized//
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threadData.lockCount = 0;
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threadData.currentLock = null;
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threadData.stack = null;
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}//if//
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}//if//
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else {
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@@ -359,7 +358,7 @@ private static void resume(ThreadData threadData) {
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//Wait until we can lock on the restored monitor.//
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synchronized(threadData.currentLock.lock) {
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if(threadData.currentLock.lockingThreadData == null) {
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Debug.log("MONITOR: Resuming lock (no wait): " + Integer.toHexString(threadData.currentLock.lock.hashCode()));
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System.out.println("MONITOR: Resuming lock (no wait): " + Integer.toHexString(threadData.currentLock.lock.hashCode()));
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threadData.currentLock.lockingThreadData = threadData;
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}//if//
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else {
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@@ -393,7 +392,7 @@ private static void resume(ThreadData threadData) {
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}//catch//
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}//while//
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Debug.log("MONITOR: Resuming lock (after wait): " + Integer.toHexString(threadData.currentLock.lock.hashCode()));
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System.out.println("MONITOR: Resuming lock (after wait): " + Integer.toHexString(threadData.currentLock.lock.hashCode()));
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threadData.currentLock.lockingThreadData = threadData;
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}//else//
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}//synchronized//
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