(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.msgpack5 = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o= 0, 'must have a non-negative type') assert(decode, 'must have a decode function') decodingTypes.push({ type: type , decode: decode }) return this } function register(type, constructor, encode, decode) { assert(constructor, 'must have a constructor') assert(encode, 'must have an encode function') assert(type >= 0, 'must have a non-negative type') assert(decode, 'must have a decode function') function check(obj) { return (obj instanceof constructor) } function reEncode(obj) { var buf = bl() , header = new Buffer(1) header.writeInt8(type, 0) buf.append(header) buf.append(encode(obj)) return buf } this.registerEncoder(check, reEncode) this.registerDecoder(type, decode) return this } return { encode: buildEncode(encodingTypes, options.forceFloat64) , decode: buildDecode(decodingTypes) , register: register , registerEncoder: registerEncoder , registerDecoder: registerDecoder , encoder: streams.encoder , decoder: streams.decoder // needed for levelup support , buffer: true , type: 'msgpack5' , IncompleteBufferError: buildDecode.IncompleteBufferError } } module.exports = msgpack }).call(this,require("buffer").Buffer) },{"./lib/decoder":2,"./lib/encoder":3,"./lib/streams":4,"assert":5,"bl":7,"buffer":9}],2:[function(require,module,exports){ var bl = require('bl') , util = require('util') function IncompleteBufferError(message) { Error.call(this); //super constructor if (Error.captureStackTrace) { Error.captureStackTrace(this, this.constructor); //super helper method to include stack trace in error object } this.name = this.constructor.name this.message = message || "unable to decode" } util.inherits(IncompleteBufferError, Error) module.exports = function buildDecode(decodingTypes) { return decode; function getSize(first) { switch (first) { case 0xc4: return 2 case 0xc5: return 3 case 0xc6: return 5 case 0xc7: return 3 case 0xc8: return 4 case 0xc9: return 6 case 0xca: return 5 case 0xcb: return 9 case 0xcc: return 2 case 0xcd: return 3 case 0xce: return 5 case 0xcf: return 9 case 0xd0: return 2 case 0xd1: return 3 case 0xd2: return 5 case 0xd3: return 9 case 0xd4: return 3 case 0xd5: return 4 case 0xd6: return 6 case 0xd7: return 10 case 0xd8: return 18 case 0xd9: return 2 case 0xda: return 3 case 0xdb: return 5 case 0xde: return 3 default: return -1 } } function hasMinBufferSize(first, length) { var size = getSize(first) if (size !== -1 && length < size) { return false } else { return true } } function isValidDataSize(dataLength, bufLength, headerLength) { return bufLength >= headerLength + dataLength } function buildDecodeResult(value, bytesConsumed) { return { value: value, bytesConsumed: bytesConsumed } } function decode(buf) { if (!(buf instanceof bl)) { buf = bl().append(buf) } var result = tryDecode(buf) if (result) { buf.consume(result.bytesConsumed) return result.value } else { throw new IncompleteBufferError() } } function tryDecode(buf, offset) { offset = offset === undefined ? 0 : offset var bufLength = buf.length - offset if (bufLength <= 0) { return null } var first = buf.readUInt8(offset) , length , result = 0 , type , bytePos if (!hasMinBufferSize(first, bufLength)) { return null } switch (first) { case 0xc0: return buildDecodeResult(null, 1) case 0xc2: return buildDecodeResult(false, 1) case 0xc3: return buildDecodeResult(true, 1) case 0xcc: // 1-byte unsigned int result = buf.readUInt8(offset + 1) return buildDecodeResult(result, 2) case 0xcd: // 2-bytes BE unsigned int result = buf.readUInt16BE(offset + 1) return buildDecodeResult(result, 3) case 0xce: // 4-bytes BE unsigned int result = buf.readUInt32BE(offset + 1) return buildDecodeResult(result, 5) case 0xcf: // 8-bytes BE unsigned int // Read long byte by byte, big-endian for (bytePos = 7; bytePos >= 0; bytePos--) { result += (buf.readUInt8(offset + bytePos + 1) * Math.pow(2 , (8 *(7-bytePos)))); } return buildDecodeResult(result, 9) case 0xd0: // 1-byte signed int result = buf.readInt8(offset + 1) return buildDecodeResult(result, 2) case 0xd1: // 2-bytes signed int result = buf.readInt16BE(offset + 1) return buildDecodeResult(result, 3) case 0xd2: // 4-bytes signed int result = buf.readInt32BE(offset + 1) return buildDecodeResult(result, 5) case 0xd3: result = readInt64BE(buf.slice(offset + 1, offset + 9), 0) return buildDecodeResult(result, 9) case 0xca: // 4-bytes float result = buf.readFloatBE(offset + 1) return buildDecodeResult(result, 5) case 0xcb: // 8-bytes double result = buf.readDoubleBE(offset + 1) return buildDecodeResult(result, 9) case 0xd9: // strings up to 2^8 - 1 bytes length = buf.readUInt8(offset + 1) if (!isValidDataSize(length, bufLength, 2)) { return null } result = buf.toString('utf8', offset + 2, offset + 2 + length) return buildDecodeResult(result, 2 + length) case 0xda: // strings up to 2^16 - 2 bytes length = buf.readUInt16BE(offset + 1) if (!isValidDataSize(length, bufLength, 3)) { return null } result = buf.toString('utf8', offset + 3, offset + 3 + length) return buildDecodeResult(result, 3 + length) case 0xdb: // strings up to 2^32 - 4 bytes length = buf.readUInt32BE(offset + 1) if (!isValidDataSize(length, bufLength, 5)) { return null } result = buf.toString('utf8', offset + 5, offset + 5 + length) return buildDecodeResult(result, 5 + length) case 0xc4: // buffers up to 2^8 - 1 bytes length = buf.readUInt8(offset + 1) if (!isValidDataSize(length, bufLength, 2)) { return null } result = buf.slice(offset + 2, offset + 2 + length) return buildDecodeResult(result, 2 + length) case 0xc5: // buffers up to 2^16 - 1 bytes length = buf.readUInt16BE(offset + 1) if (!isValidDataSize(length, bufLength, 3)) { return null } result = buf.slice(offset + 3, offset + 3 + length) return buildDecodeResult(result, 3 + length) case 0xc6: // buffers up to 2^32 - 1 bytes length = buf.readUInt32BE(offset + 1) if (!isValidDataSize(length, bufLength, 5)) { return null } result = buf.slice(offset + 5, offset + 5 + length) return buildDecodeResult(result, 5 + length) case 0xdc: // array up to 2^16 elements - 2 bytes if (bufLength < 3) { return null } length = buf.readUInt16BE(offset + 1) return decodeArray(buf, offset, length, 3) case 0xdd: // array up to 2^32 elements - 4 bytes if (bufLength < 5) { return null } length = buf.readUInt32BE(offset + 1) return decodeArray(buf, offset, length, 5) case 0xde: // maps up to 2^16 elements - 2 bytes length = buf.readUInt16BE(offset + 1) return decodeMap(buf, offset, length, 3) case 0xdf: throw new Error('map too big to decode in JS') case 0xd4: return decodeFixExt(buf, offset, 1) case 0xd5: return decodeFixExt(buf, offset, 2) case 0xd6: return decodeFixExt(buf, offset, 4) case 0xd7: return decodeFixExt(buf, offset, 8) case 0xd8: return decodeFixExt(buf, offset, 16) case 0xc7: // ext up to 2^8 - 1 bytes length = buf.readUInt8(offset + 1) type = buf.readUInt8(offset + 2) if (!isValidDataSize(length, bufLength, 3)) { return null } return decodeExt(buf, offset, type, length, 3) case 0xc8: // ext up to 2^16 - 1 bytes length = buf.readUInt16BE(offset + 1) type = buf.readUInt8(offset + 3) if (!isValidDataSize(length, bufLength, 4)) { return null } return decodeExt(buf, offset, type, length, 4) case 0xc9: // ext up to 2^32 - 1 bytes length = buf.readUInt32BE(offset + 1) type = buf.readUInt8(offset + 5) if (!isValidDataSize(length, bufLength, 6)) { return null } return decodeExt(buf, offset, type, length, 6) } if ((first & 0xf0) === 0x90) { // we have an array with less than 15 elements length = first & 0x0f return decodeArray(buf, offset, length, 1) } else if ((first & 0xf0) === 0x80) { // we have a map with less than 15 elements length = first & 0x0f return decodeMap(buf, offset, length, 1) } else if ((first & 0xe0) === 0xa0) { // fixstr up to 31 bytes length = first & 0x1f if (isValidDataSize(length, bufLength, 1)) { result = buf.toString('utf8', offset + 1, offset + length + 1) return buildDecodeResult(result, length + 1) } else { return null } } else if (first >= 0xe0) { // 5 bits negative ints result = first - 0x100 return buildDecodeResult(result, 1) } else if (first < 0x80) { // 7-bits positive ints return buildDecodeResult(first, 1) } else { throw new Error('not implemented yet') } } function readInt64BE(buf, offset) { var negate = (buf[offset] & 0x80) == 0x80 if (negate) { var carry = 1; for (var i = offset + 7; i >= offset; i--) { var v = (buf[i] ^ 0xff) + carry; buf[i] = v & 0xff; carry = v >> 8; } } var hi = buf.readUInt32BE(offset + 0) , lo = buf.readUInt32BE(offset + 4) return (hi * 4294967296 + lo) * (negate ? -1 : +1) } function decodeArray(buf, offset, length, headerLength) { var result = [] , i , totalBytesConsumed = 0 offset += headerLength for (i = 0; i < length; i++) { var decodeResult = tryDecode(buf, offset) if (decodeResult) { result.push(decodeResult.value) offset += decodeResult.bytesConsumed totalBytesConsumed += decodeResult.bytesConsumed } else { return null } } return buildDecodeResult(result, headerLength + totalBytesConsumed) } function decodeMap(buf, offset, length, headerLength) { var result = {} , key , i , totalBytesConsumed = 0 offset += headerLength for (i = 0; i < length; i++) { var keyResult = tryDecode(buf, offset) if (keyResult) { offset += keyResult.bytesConsumed var valueResult = tryDecode(buf, offset) if (valueResult) { key = keyResult.value result[key] = valueResult.value offset += valueResult.bytesConsumed totalBytesConsumed += (keyResult.bytesConsumed + valueResult.bytesConsumed) } else { return null } } else { return null } } return buildDecodeResult(result, headerLength + totalBytesConsumed) } function decodeFixExt(buf, offset, size) { var type = buf.readUInt8(offset + 1) return decodeExt(buf, offset, type, size, 2) } function decodeExt(buf, offset, type, size, headerSize) { var i , toDecode offset += headerSize for (i = 0; i < decodingTypes.length; i++) { if (type === decodingTypes[i].type) { toDecode = buf.slice(offset, offset + size) var value = decodingTypes[i].decode(toDecode) return buildDecodeResult(value, headerSize + size) } } throw new Error('unable to find ext type ' + type) } } module.exports.IncompleteBufferError = IncompleteBufferError },{"bl":7,"util":29}],3:[function(require,module,exports){ (function (Buffer){ var bl = require('bl') , TOLERANCE = 0.1 module.exports = function buildEncode(encodingTypes, forceFloat64) { function encode(obj, avoidSlice) { var buf , len if (obj === undefined) { throw new Error('undefined is not encodable in msgpack!') } else if (obj === null) { buf = new Buffer(1) buf[0] = 0xc0 } else if (obj === true) { buf = new Buffer(1) buf[0] = 0xc3 } else if (obj === false) { buf = new Buffer(1) buf[0] = 0xc2 } else if (typeof obj === 'string') { len = Buffer.byteLength(obj) if (len < 32) { buf = new Buffer(1 + len) buf[0] = 0xa0 | len buf.write(obj, 1) } else if (len <= 0xff) { buf = new Buffer(2 + len) buf[0] = 0xd9 buf[1] = len buf.write(obj, 2) } else if (len <= 0xffff) { buf = new Buffer(3 + len) buf[0] = 0xda buf.writeUInt16BE(len, 1) buf.write(obj, 3) } else { buf = new Buffer(5 + len) buf[0] = 0xdb buf.writeUInt32BE(len, 1) buf.write(obj, 5) } } else if (obj && obj.readUInt32LE) { // weird hack to support Buffer // and Buffer-like objects if (obj.length <= 0xff) { buf = new Buffer(2) buf[0] = 0xc4 buf[1] = obj.length } else if (obj.length <= 0xffff) { buf = new Buffer(3) buf[0] = 0xc5 buf.writeUInt16BE(obj.length, 1) } else { buf = new Buffer(5) buf[0] = 0xc6 buf.writeUInt32BE(obj.length, 1) } buf = bl([buf, obj]) } else if (Array.isArray(obj)) { if (obj.length < 16) { buf = new Buffer(1) buf[0] = 0x90 | obj.length } else if (obj.length < 65536) { buf = new Buffer(3) buf[0] = 0xdc buf.writeUInt16BE(obj.length, 1) } else { buf = new Buffer(5) buf[0] = 0xdd buf.writeUInt32BE(obj.length, 1) } buf = obj.reduce(function(acc, obj) { acc.append(encode(obj, true)) return acc }, bl().append(buf)) } else if (typeof obj === 'object') { buf = encodeExt(obj) || encodeObject(obj) } else if (typeof obj === 'number') { if (isFloat(obj)) { return encodeFloat(obj, forceFloat64) } else if (obj >= 0) { if (obj < 128) { buf = new Buffer(1) buf[0] = obj } else if (obj < 256) { buf = new Buffer(2) buf[0] = 0xcc buf[1] = obj } else if (obj < 65536) { buf = new Buffer(3) buf[0] = 0xcd buf.writeUInt16BE(obj, 1) } else if (obj <= 0xffffffff) { buf = new Buffer(5) buf[0] = 0xce buf.writeUInt32BE(obj, 1) } else if (obj <= 9007199254740991) { buf = new Buffer(9) buf[0] = 0xcf write64BitUint(buf, obj) } else { return encodeFloat(obj, true) } } else { if (obj >= -32) { buf = new Buffer(1) buf[0] = 0x100 + obj } else if (obj >= -128) { buf = new Buffer(2) buf[0] = 0xd0 buf.writeInt8(obj, 1) } else if (obj >= -32768) { buf = new Buffer(3) buf[0] = 0xd1 buf.writeInt16BE(obj, 1) } else if (obj > -214748365) { buf = new Buffer(5) buf[0] = 0xd2 buf.writeInt32BE(obj, 1) } else if (obj >= -9007199254740991) { buf = new Buffer(9) buf[0] = 0xd3 write64BitInt(buf, 1, obj) } else { return encodeFloat(obj, true) } } } if (!buf) throw new Error('not implemented yet') if (avoidSlice) return buf else return buf.slice() } function encodeExt(obj) { var i , encoded , length = -1 , headers = [] for (i = 0; i < encodingTypes.length; i++) { if (encodingTypes[i].check(obj)) { encoded = encodingTypes[i].encode(obj) break; } } if (!encoded) { return null } // we subtract 1 because the length does not // include the type length = encoded.length - 1 if (length === 1) { headers.push(0xd4) } else if (length === 2) { headers.push(0xd5) } else if (length === 4) { headers.push(0xd6) } else if (length === 8) { headers.push(0xd7) } else if (length === 16) { headers.push(0xd8) } else if (length < 256) { headers.push(0xc7) headers.push(length) } else if (length < 0x10000) { headers.push(0xc8) headers.push(length >> 8) headers.push(length & 0x00ff) } else { headers.push(0xc9) headers.push(length >> 24) headers.push((length >> 16) & 0x000000ff) headers.push((length >> 8) & 0x000000ff) headers.push(length & 0x000000ff) } return bl().append(new Buffer(headers)).append(encoded) } function encodeObject(obj) { var acc = [] , length = 0 , key , header for (key in obj) { if (obj.hasOwnProperty(key) && obj[key] !== undefined && "function" !== typeof obj[key] ) { ++length acc.push(encode(key, true)) acc.push(encode(obj[key], true)) } } if (length < 16) { header = new Buffer(1) header[0] = 0x80 | length } else { header = new Buffer(3) header[0] = 0xde header.writeUInt16BE(length, 1) } acc.unshift(header) var result = acc.reduce(function(list, buf) { return list.append(buf) }, bl()) return result } return encode } function write64BitUint(buf, obj) { // Write long byte by byte, in big-endian order for (var currByte = 7; currByte >= 0; currByte--) { buf[currByte + 1] = (obj & 0xff); obj = obj / 256; } } function write64BitInt(buf, offset, num) { var negate = num < 0 if (negate) num = Math.abs(num) var lo = num % 4294967296 , hi = num / 4294967296 buf.writeUInt32BE(Math.floor(hi), offset + 0) buf.writeUInt32BE(lo, offset + 4) if (negate) { var carry = 1; for (var i = offset + 7; i >= offset; i--) { var v = (buf[i] ^ 0xff) + carry; buf[i] = v & 0xff; carry = v >> 8; } } } function isFloat(n) { return n !== Math.floor(n) } function encodeFloat(obj, forceFloat64) { var buf buf = new Buffer(5) buf[0] = 0xca buf.writeFloatBE(obj, 1) // FIXME is there a way to check if a // value fits in a float? if (forceFloat64 || Math.abs(obj - buf.readFloatBE(1)) > TOLERANCE) { buf = new Buffer(9) buf[0] = 0xcb buf.writeDoubleBE(obj, 1) } return buf } }).call(this,require("buffer").Buffer) },{"bl":7,"buffer":9}],4:[function(require,module,exports){ var Transform = require('readable-stream').Transform , inherits = require('inherits') , bl = require('bl') function Base(opts) { opts = opts || {} opts.objectMode = true opts.highWaterMark = 16 Transform.call(this, opts) this._msgpack = opts.msgpack } inherits(Base, Transform) function Encoder(opts) { if (!(this instanceof Encoder)) { opts = opts || {} opts.msgpack = this return new Encoder(opts) } Base.call(this, opts) } inherits(Encoder, Base) Encoder.prototype._transform = function(obj, enc, done) { var buf = null try { buf = this._msgpack.encode(obj).slice(0) } catch(err) { this.emit('error', err) return done() } this.push(buf) done() } function Decoder(opts) { if (!(this instanceof Decoder)) { opts = opts || {} opts.msgpack = this return new Decoder(opts) } Base.call(this, opts) this._chunks = bl() } inherits(Decoder, Base) Decoder.prototype._transform = function (buf, enc, done) { if (buf) { this._chunks.append(buf) } try { var result = this._msgpack.decode(this._chunks) this.push(result) } catch(err) { if (err instanceof this._msgpack.IncompleteBufferError) { done() } else { this.emit('error', err) } return } if (this._chunks.length > 0) { this._transform(null, enc, done) } else { done() } } module.exports.decoder = Decoder module.exports.encoder = Encoder },{"bl":7,"inherits":13,"readable-stream":25}],5:[function(require,module,exports){ // http://wiki.commonjs.org/wiki/Unit_Testing/1.0 // // THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8! // // Originally from narwhal.js (http://narwhaljs.org) // Copyright (c) 2009 Thomas Robinson <280north.com> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the 'Software'), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // when used in node, this will actually load the util module we depend on // versus loading the builtin util module as happens otherwise // this is a bug in node module loading as far as I am concerned var util = require('util/'); var pSlice = Array.prototype.slice; var hasOwn = Object.prototype.hasOwnProperty; // 1. The assert module provides functions that throw // AssertionError's when particular conditions are not met. The // assert module must conform to the following interface. var assert = module.exports = ok; // 2. The AssertionError is defined in assert. // new assert.AssertionError({ message: message, // actual: actual, // expected: expected }) assert.AssertionError = function AssertionError(options) { this.name = 'AssertionError'; this.actual = options.actual; this.expected = options.expected; this.operator = options.operator; if (options.message) { this.message = options.message; this.generatedMessage = false; } else { this.message = getMessage(this); this.generatedMessage = true; } var stackStartFunction = options.stackStartFunction || fail; if (Error.captureStackTrace) { Error.captureStackTrace(this, stackStartFunction); } else { // non v8 browsers so we can have a stacktrace var err = new Error(); if (err.stack) { var out = err.stack; // try to strip useless frames var fn_name = stackStartFunction.name; var idx = out.indexOf('\n' + fn_name); if (idx >= 0) { // once we have located the function frame // we need to strip out everything before it (and its line) var next_line = out.indexOf('\n', idx + 1); out = out.substring(next_line + 1); } this.stack = out; } } }; // assert.AssertionError instanceof Error util.inherits(assert.AssertionError, Error); function replacer(key, value) { if (util.isUndefined(value)) { return '' + value; } if (util.isNumber(value) && !isFinite(value)) { return value.toString(); } if (util.isFunction(value) || util.isRegExp(value)) { return value.toString(); } return value; } function truncate(s, n) { if (util.isString(s)) { return s.length < n ? s : s.slice(0, n); } else { return s; } } function getMessage(self) { return truncate(JSON.stringify(self.actual, replacer), 128) + ' ' + self.operator + ' ' + truncate(JSON.stringify(self.expected, replacer), 128); } // At present only the three keys mentioned above are used and // understood by the spec. Implementations or sub modules can pass // other keys to the AssertionError's constructor - they will be // ignored. // 3. All of the following functions must throw an AssertionError // when a corresponding condition is not met, with a message that // may be undefined if not provided. All assertion methods provide // both the actual and expected values to the assertion error for // display purposes. function fail(actual, expected, message, operator, stackStartFunction) { throw new assert.AssertionError({ message: message, actual: actual, expected: expected, operator: operator, stackStartFunction: stackStartFunction }); } // EXTENSION! allows for well behaved errors defined elsewhere. assert.fail = fail; // 4. Pure assertion tests whether a value is truthy, as determined // by !!guard. // assert.ok(guard, message_opt); // This statement is equivalent to assert.equal(true, !!guard, // message_opt);. To test strictly for the value true, use // assert.strictEqual(true, guard, message_opt);. function ok(value, message) { if (!value) fail(value, true, message, '==', assert.ok); } assert.ok = ok; // 5. The equality assertion tests shallow, coercive equality with // ==. // assert.equal(actual, expected, message_opt); assert.equal = function equal(actual, expected, message) { if (actual != expected) fail(actual, expected, message, '==', assert.equal); }; // 6. The non-equality assertion tests for whether two objects are not equal // with != assert.notEqual(actual, expected, message_opt); assert.notEqual = function notEqual(actual, expected, message) { if (actual == expected) { fail(actual, expected, message, '!=', assert.notEqual); } }; // 7. The equivalence assertion tests a deep equality relation. // assert.deepEqual(actual, expected, message_opt); assert.deepEqual = function deepEqual(actual, expected, message) { if (!_deepEqual(actual, expected)) { fail(actual, expected, message, 'deepEqual', assert.deepEqual); } }; function _deepEqual(actual, expected) { // 7.1. All identical values are equivalent, as determined by ===. if (actual === expected) { return true; } else if (util.isBuffer(actual) && util.isBuffer(expected)) { if (actual.length != expected.length) return false; for (var i = 0; i < actual.length; i++) { if (actual[i] !== expected[i]) return false; } return true; // 7.2. If the expected value is a Date object, the actual value is // equivalent if it is also a Date object that refers to the same time. } else if (util.isDate(actual) && util.isDate(expected)) { return actual.getTime() === expected.getTime(); // 7.3 If the expected value is a RegExp object, the actual value is // equivalent if it is also a RegExp object with the same source and // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`). } else if (util.isRegExp(actual) && util.isRegExp(expected)) { return actual.source === expected.source && actual.global === expected.global && actual.multiline === expected.multiline && actual.lastIndex === expected.lastIndex && actual.ignoreCase === expected.ignoreCase; // 7.4. Other pairs that do not both pass typeof value == 'object', // equivalence is determined by ==. } else if (!util.isObject(actual) && !util.isObject(expected)) { return actual == expected; // 7.5 For all other Object pairs, including Array objects, equivalence is // determined by having the same number of owned properties (as verified // with Object.prototype.hasOwnProperty.call), the same set of keys // (although not necessarily the same order), equivalent values for every // corresponding key, and an identical 'prototype' property. Note: this // accounts for both named and indexed properties on Arrays. } else { return objEquiv(actual, expected); } } function isArguments(object) { return Object.prototype.toString.call(object) == '[object Arguments]'; } function objEquiv(a, b) { if (util.isNullOrUndefined(a) || util.isNullOrUndefined(b)) return false; // an identical 'prototype' property. if (a.prototype !== b.prototype) return false; // if one is a primitive, the other must be same if (util.isPrimitive(a) || util.isPrimitive(b)) { return a === b; } var aIsArgs = isArguments(a), bIsArgs = isArguments(b); if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs)) return false; if (aIsArgs) { a = pSlice.call(a); b = pSlice.call(b); return _deepEqual(a, b); } var ka = objectKeys(a), kb = objectKeys(b), key, i; // having the same number of owned properties (keys incorporates // hasOwnProperty) if (ka.length != kb.length) return false; //the same set of keys (although not necessarily the same order), ka.sort(); kb.sort(); //~~~cheap key test for (i = ka.length - 1; i >= 0; i--) { if (ka[i] != kb[i]) return false; } //equivalent values for every corresponding key, and //~~~possibly expensive deep test for (i = ka.length - 1; i >= 0; i--) { key = ka[i]; if (!_deepEqual(a[key], b[key])) return false; } return true; } // 8. The non-equivalence assertion tests for any deep inequality. // assert.notDeepEqual(actual, expected, message_opt); assert.notDeepEqual = function notDeepEqual(actual, expected, message) { if (_deepEqual(actual, expected)) { fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual); } }; // 9. The strict equality assertion tests strict equality, as determined by ===. // assert.strictEqual(actual, expected, message_opt); assert.strictEqual = function strictEqual(actual, expected, message) { if (actual !== expected) { fail(actual, expected, message, '===', assert.strictEqual); } }; // 10. The strict non-equality assertion tests for strict inequality, as // determined by !==. assert.notStrictEqual(actual, expected, message_opt); assert.notStrictEqual = function notStrictEqual(actual, expected, message) { if (actual === expected) { fail(actual, expected, message, '!==', assert.notStrictEqual); } }; function expectedException(actual, expected) { if (!actual || !expected) { return false; } if (Object.prototype.toString.call(expected) == '[object RegExp]') { return expected.test(actual); } else if (actual instanceof expected) { return true; } else if (expected.call({}, actual) === true) { return true; } return false; } function _throws(shouldThrow, block, expected, message) { var actual; if (util.isString(expected)) { message = expected; expected = null; } try { block(); } catch (e) { actual = e; } message = (expected && expected.name ? ' (' + expected.name + ').' : '.') + (message ? ' ' + message : '.'); if (shouldThrow && !actual) { fail(actual, expected, 'Missing expected exception' + message); } if (!shouldThrow && expectedException(actual, expected)) { fail(actual, expected, 'Got unwanted exception' + message); } if ((shouldThrow && actual && expected && !expectedException(actual, expected)) || (!shouldThrow && actual)) { throw actual; } } // 11. Expected to throw an error: // assert.throws(block, Error_opt, message_opt); assert.throws = function(block, /*optional*/error, /*optional*/message) { _throws.apply(this, [true].concat(pSlice.call(arguments))); }; // EXTENSION! This is annoying to write outside this module. assert.doesNotThrow = function(block, /*optional*/message) { _throws.apply(this, [false].concat(pSlice.call(arguments))); }; assert.ifError = function(err) { if (err) {throw err;}}; var objectKeys = Object.keys || function (obj) { var keys = []; for (var key in obj) { if (hasOwn.call(obj, key)) keys.push(key); } return keys; }; },{"util/":29}],6:[function(require,module,exports){ var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; ;(function (exports) { 'use strict'; var Arr = (typeof Uint8Array !== 'undefined') ? Uint8Array : Array var PLUS = '+'.charCodeAt(0) var SLASH = '/'.charCodeAt(0) var NUMBER = '0'.charCodeAt(0) var LOWER = 'a'.charCodeAt(0) var UPPER = 'A'.charCodeAt(0) var PLUS_URL_SAFE = '-'.charCodeAt(0) var SLASH_URL_SAFE = '_'.charCodeAt(0) function decode (elt) { var code = elt.charCodeAt(0) if (code === PLUS || code === PLUS_URL_SAFE) return 62 // '+' if (code === SLASH || code === SLASH_URL_SAFE) return 63 // '/' if (code < NUMBER) return -1 //no match if (code < NUMBER + 10) return code - NUMBER + 26 + 26 if (code < UPPER + 26) return code - UPPER if (code < LOWER + 26) return code - LOWER + 26 } function b64ToByteArray (b64) { var i, j, l, tmp, placeHolders, arr if (b64.length % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } // the number of equal signs (place holders) // if there are two placeholders, than the two characters before it // represent one byte // if there is only one, then the three characters before it represent 2 bytes // this is just a cheap hack to not do indexOf twice var len = b64.length placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0 // base64 is 4/3 + up to two characters of the original data arr = new Arr(b64.length * 3 / 4 - placeHolders) // if there are placeholders, only get up to the last complete 4 chars l = placeHolders > 0 ? b64.length - 4 : b64.length var L = 0 function push (v) { arr[L++] = v } for (i = 0, j = 0; i < l; i += 4, j += 3) { tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3)) push((tmp & 0xFF0000) >> 16) push((tmp & 0xFF00) >> 8) push(tmp & 0xFF) } if (placeHolders === 2) { tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4) push(tmp & 0xFF) } else if (placeHolders === 1) { tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2) push((tmp >> 8) & 0xFF) push(tmp & 0xFF) } return arr } function uint8ToBase64 (uint8) { var i, extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes output = "", temp, length function encode (num) { return lookup.charAt(num) } function tripletToBase64 (num) { return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F) } // go through the array every three bytes, we'll deal with trailing stuff later for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) { temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) output += tripletToBase64(temp) } // pad the end with zeros, but make sure to not forget the extra bytes switch (extraBytes) { case 1: temp = uint8[uint8.length - 1] output += encode(temp >> 2) output += encode((temp << 4) & 0x3F) output += '==' break case 2: temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]) output += encode(temp >> 10) output += encode((temp >> 4) & 0x3F) output += encode((temp << 2) & 0x3F) output += '=' break } return output } exports.toByteArray = b64ToByteArray exports.fromByteArray = uint8ToBase64 }(typeof exports === 'undefined' ? (this.base64js = {}) : exports)) },{}],7:[function(require,module,exports){ (function (Buffer){ var DuplexStream = require('readable-stream/duplex') , util = require('util') function BufferList (callback) { if (!(this instanceof BufferList)) return new BufferList(callback) this._bufs = [] this.length = 0 if (typeof callback == 'function') { this._callback = callback var piper = function (err) { if (this._callback) { this._callback(err) this._callback = null } }.bind(this) this.on('pipe', function (src) { src.on('error', piper) }) this.on('unpipe', function (src) { src.removeListener('error', piper) }) } else if (Buffer.isBuffer(callback)) this.append(callback) else if (Array.isArray(callback)) { callback.forEach(function (b) { Buffer.isBuffer(b) && this.append(b) }.bind(this)) } DuplexStream.call(this) } util.inherits(BufferList, DuplexStream) BufferList.prototype._offset = function (offset) { var tot = 0, i = 0, _t for (; i < this._bufs.length; i++) { _t = tot + this._bufs[i].length if (offset < _t) return [ i, offset - tot ] tot = _t } } BufferList.prototype.append = function (buf) { var isBuffer = Buffer.isBuffer(buf) || buf instanceof BufferList this._bufs.push(isBuffer ? buf : new Buffer(buf)) this.length += buf.length return this } BufferList.prototype._write = function (buf, encoding, callback) { this.append(buf) if (callback) callback() } BufferList.prototype._read = function (size) { if (!this.length) return this.push(null) size = Math.min(size, this.length) this.push(this.slice(0, size)) this.consume(size) } BufferList.prototype.end = function (chunk) { DuplexStream.prototype.end.call(this, chunk) if (this._callback) { this._callback(null, this.slice()) this._callback = null } } BufferList.prototype.get = function (index) { return this.slice(index, index + 1)[0] } BufferList.prototype.slice = function (start, end) { return this.copy(null, 0, start, end) } BufferList.prototype.copy = function (dst, dstStart, srcStart, srcEnd) { if (typeof srcStart != 'number' || srcStart < 0) srcStart = 0 if (typeof srcEnd != 'number' || srcEnd > this.length) srcEnd = this.length if (srcStart >= this.length) return dst || new Buffer(0) if (srcEnd <= 0) return dst || new Buffer(0) var copy = !!dst , off = this._offset(srcStart) , len = srcEnd - srcStart , bytes = len , bufoff = (copy && dstStart) || 0 , start = off[1] , l , i // copy/slice everything if (srcStart === 0 && srcEnd == this.length) { if (!copy) // slice, just return a full concat return Buffer.concat(this._bufs) // copy, need to copy individual buffers for (i = 0; i < this._bufs.length; i++) { this._bufs[i].copy(dst, bufoff) bufoff += this._bufs[i].length } return dst } // easy, cheap case where it's a subset of one of the buffers if (bytes <= this._bufs[off[0]].length - start) { return copy ? this._bufs[off[0]].copy(dst, dstStart, start, start + bytes) : this._bufs[off[0]].slice(start, start + bytes) } if (!copy) // a slice, we need something to copy in to dst = new Buffer(len) for (i = off[0]; i < this._bufs.length; i++) { l = this._bufs[i].length - start if (bytes > l) { this._bufs[i].copy(dst, bufoff, start) } else { this._bufs[i].copy(dst, bufoff, start, start + bytes) break } bufoff += l bytes -= l if (start) start = 0 } return dst } BufferList.prototype.toString = function (encoding, start, end) { return this.slice(start, end).toString(encoding) } BufferList.prototype.consume = function (bytes) { while (this._bufs.length) { if (bytes > this._bufs[0].length) { bytes -= this._bufs[0].length this.length -= this._bufs[0].length this._bufs.shift() } else { this._bufs[0] = this._bufs[0].slice(bytes) this.length -= bytes break } } return this } BufferList.prototype.duplicate = function () { var i = 0 , copy = new BufferList() for (; i < this._bufs.length; i++) copy.append(this._bufs[i]) return copy } BufferList.prototype.destroy = function () { this._bufs.length = 0; this.length = 0; this.push(null); } ;(function () { var methods = { 'readDoubleBE' : 8 , 'readDoubleLE' : 8 , 'readFloatBE' : 4 , 'readFloatLE' : 4 , 'readInt32BE' : 4 , 'readInt32LE' : 4 , 'readUInt32BE' : 4 , 'readUInt32LE' : 4 , 'readInt16BE' : 2 , 'readInt16LE' : 2 , 'readUInt16BE' : 2 , 'readUInt16LE' : 2 , 'readInt8' : 1 , 'readUInt8' : 1 } for (var m in methods) { (function (m) { BufferList.prototype[m] = function (offset) { return this.slice(offset, offset + methods[m])[m](0) } }(m)) } }()) module.exports = BufferList }).call(this,require("buffer").Buffer) },{"buffer":9,"readable-stream/duplex":19,"util":29}],8:[function(require,module,exports){ },{}],9:[function(require,module,exports){ (function (global){ /*! * The buffer module from node.js, for the browser. * * @author Feross Aboukhadijeh * @license MIT */ /* eslint-disable no-proto */ var base64 = require('base64-js') var ieee754 = require('ieee754') var isArray = require('is-array') exports.Buffer = Buffer exports.SlowBuffer = SlowBuffer exports.INSPECT_MAX_BYTES = 50 Buffer.poolSize = 8192 // not used by this implementation var rootParent = {} /** * If `Buffer.TYPED_ARRAY_SUPPORT`: * === true Use Uint8Array implementation (fastest) * === false Use Object implementation (most compatible, even IE6) * * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, * Opera 11.6+, iOS 4.2+. * * Due to various browser bugs, sometimes the Object implementation will be used even * when the browser supports typed arrays. * * Note: * * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. * * - Safari 5-7 lacks support for changing the `Object.prototype.constructor` property * on objects. * * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. * * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of * incorrect length in some situations. * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they * get the Object implementation, which is slower but behaves correctly. */ Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined ? global.TYPED_ARRAY_SUPPORT : typedArraySupport() function typedArraySupport () { function Bar () {} try { var arr = new Uint8Array(1) arr.foo = function () { return 42 } arr.constructor = Bar return arr.foo() === 42 && // typed array instances can be augmented arr.constructor === Bar && // constructor can be set typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` } catch (e) { return false } } function kMaxLength () { return Buffer.TYPED_ARRAY_SUPPORT ? 0x7fffffff : 0x3fffffff } /** * Class: Buffer * ============= * * The Buffer constructor returns instances of `Uint8Array` that are augmented * with function properties for all the node `Buffer` API functions. We use * `Uint8Array` so that square bracket notation works as expected -- it returns * a single octet. * * By augmenting the instances, we can avoid modifying the `Uint8Array` * prototype. */ function Buffer (arg) { if (!(this instanceof Buffer)) { // Avoid going through an ArgumentsAdaptorTrampoline in the common case. if (arguments.length > 1) return new Buffer(arg, arguments[1]) return new Buffer(arg) } this.length = 0 this.parent = undefined // Common case. if (typeof arg === 'number') { return fromNumber(this, arg) } // Slightly less common case. if (typeof arg === 'string') { return fromString(this, arg, arguments.length > 1 ? arguments[1] : 'utf8') } // Unusual. return fromObject(this, arg) } function fromNumber (that, length) { that = allocate(that, length < 0 ? 0 : checked(length) | 0) if (!Buffer.TYPED_ARRAY_SUPPORT) { for (var i = 0; i < length; i++) { that[i] = 0 } } return that } function fromString (that, string, encoding) { if (typeof encoding !== 'string' || encoding === '') encoding = 'utf8' // Assumption: byteLength() return value is always < kMaxLength. var length = byteLength(string, encoding) | 0 that = allocate(that, length) that.write(string, encoding) return that } function fromObject (that, object) { if (Buffer.isBuffer(object)) return fromBuffer(that, object) if (isArray(object)) return fromArray(that, object) if (object == null) { throw new TypeError('must start with number, buffer, array or string') } if (typeof ArrayBuffer !== 'undefined') { if (object.buffer instanceof ArrayBuffer) { return fromTypedArray(that, object) } if (object instanceof ArrayBuffer) { return fromArrayBuffer(that, object) } } if (object.length) return fromArrayLike(that, object) return fromJsonObject(that, object) } function fromBuffer (that, buffer) { var length = checked(buffer.length) | 0 that = allocate(that, length) buffer.copy(that, 0, 0, length) return that } function fromArray (that, array) { var length = checked(array.length) | 0 that = allocate(that, length) for (var i = 0; i < length; i += 1) { that[i] = array[i] & 255 } return that } // Duplicate of fromArray() to keep fromArray() monomorphic. function fromTypedArray (that, array) { var length = checked(array.length) | 0 that = allocate(that, length) // Truncating the elements is probably not what people expect from typed // arrays with BYTES_PER_ELEMENT > 1 but it's compatible with the behavior // of the old Buffer constructor. for (var i = 0; i < length; i += 1) { that[i] = array[i] & 255 } return that } function fromArrayBuffer (that, array) { if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance array.byteLength that = Buffer._augment(new Uint8Array(array)) } else { // Fallback: Return an object instance of the Buffer class that = fromTypedArray(that, new Uint8Array(array)) } return that } function fromArrayLike (that, array) { var length = checked(array.length) | 0 that = allocate(that, length) for (var i = 0; i < length; i += 1) { that[i] = array[i] & 255 } return that } // Deserialize { type: 'Buffer', data: [1,2,3,...] } into a Buffer object. // Returns a zero-length buffer for inputs that don't conform to the spec. function fromJsonObject (that, object) { var array var length = 0 if (object.type === 'Buffer' && isArray(object.data)) { array = object.data length = checked(array.length) | 0 } that = allocate(that, length) for (var i = 0; i < length; i += 1) { that[i] = array[i] & 255 } return that } if (Buffer.TYPED_ARRAY_SUPPORT) { Buffer.prototype.__proto__ = Uint8Array.prototype Buffer.__proto__ = Uint8Array } function allocate (that, length) { if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = Buffer._augment(new Uint8Array(length)) that.__proto__ = Buffer.prototype } else { // Fallback: Return an object instance of the Buffer class that.length = length that._isBuffer = true } var fromPool = length !== 0 && length <= Buffer.poolSize >>> 1 if (fromPool) that.parent = rootParent return that } function checked (length) { // Note: cannot use `length < kMaxLength` here because that fails when // length is NaN (which is otherwise coerced to zero.) if (length >= kMaxLength()) { throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength().toString(16) + ' bytes') } return length | 0 } function SlowBuffer (subject, encoding) { if (!(this instanceof SlowBuffer)) return new SlowBuffer(subject, encoding) var buf = new Buffer(subject, encoding) delete buf.parent return buf } Buffer.isBuffer = function isBuffer (b) { return !!(b != null && b._isBuffer) } Buffer.compare = function compare (a, b) { if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { throw new TypeError('Arguments must be Buffers') } if (a === b) return 0 var x = a.length var y = b.length var i = 0 var len = Math.min(x, y) while (i < len) { if (a[i] !== b[i]) break ++i } if (i !== len) { x = a[i] y = b[i] } if (x < y) return -1 if (y < x) return 1 return 0 } Buffer.isEncoding = function isEncoding (encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'raw': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true default: return false } } Buffer.concat = function concat (list, length) { if (!isArray(list)) throw new TypeError('list argument must be an Array of Buffers.') if (list.length === 0) { return new Buffer(0) } var i if (length === undefined) { length = 0 for (i = 0; i < list.length; i++) { length += list[i].length } } var buf = new Buffer(length) var pos = 0 for (i = 0; i < list.length; i++) { var item = list[i] item.copy(buf, pos) pos += item.length } return buf } function byteLength (string, encoding) { if (typeof string !== 'string') string = '' + string var len = string.length if (len === 0) return 0 // Use a for loop to avoid recursion var loweredCase = false for (;;) { switch (encoding) { case 'ascii': case 'binary': // Deprecated case 'raw': case 'raws': return len case 'utf8': case 'utf-8': return utf8ToBytes(string).length case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return len * 2 case 'hex': return len >>> 1 case 'base64': return base64ToBytes(string).length default: if (loweredCase) return utf8ToBytes(string).length // assume utf8 encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.byteLength = byteLength // pre-set for values that may exist in the future Buffer.prototype.length = undefined Buffer.prototype.parent = undefined function slowToString (encoding, start, end) { var loweredCase = false start = start | 0 end = end === undefined || end === Infinity ? this.length : end | 0 if (!encoding) encoding = 'utf8' if (start < 0) start = 0 if (end > this.length) end = this.length if (end <= start) return '' while (true) { switch (encoding) { case 'hex': return hexSlice(this, start, end) case 'utf8': case 'utf-8': return utf8Slice(this, start, end) case 'ascii': return asciiSlice(this, start, end) case 'binary': return binarySlice(this, start, end) case 'base64': return base64Slice(this, start, end) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return utf16leSlice(this, start, end) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = (encoding + '').toLowerCase() loweredCase = true } } } Buffer.prototype.toString = function toString () { var length = this.length | 0 if (length === 0) return '' if (arguments.length === 0) return utf8Slice(this, 0, length) return slowToString.apply(this, arguments) } Buffer.prototype.equals = function equals (b) { if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') if (this === b) return true return Buffer.compare(this, b) === 0 } Buffer.prototype.inspect = function inspect () { var str = '' var max = exports.INSPECT_MAX_BYTES if (this.length > 0) { str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') if (this.length > max) str += ' ... ' } return '' } Buffer.prototype.compare = function compare (b) { if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') if (this === b) return 0 return Buffer.compare(this, b) } Buffer.prototype.indexOf = function indexOf (val, byteOffset) { if (byteOffset > 0x7fffffff) byteOffset = 0x7fffffff else if (byteOffset < -0x80000000) byteOffset = -0x80000000 byteOffset >>= 0 if (this.length === 0) return -1 if (byteOffset >= this.length) return -1 // Negative offsets start from the end of the buffer if (byteOffset < 0) byteOffset = Math.max(this.length + byteOffset, 0) if (typeof val === 'string') { if (val.length === 0) return -1 // special case: looking for empty string always fails return String.prototype.indexOf.call(this, val, byteOffset) } if (Buffer.isBuffer(val)) { return arrayIndexOf(this, val, byteOffset) } if (typeof val === 'number') { if (Buffer.TYPED_ARRAY_SUPPORT && Uint8Array.prototype.indexOf === 'function') { return Uint8Array.prototype.indexOf.call(this, val, byteOffset) } return arrayIndexOf(this, [ val ], byteOffset) } function arrayIndexOf (arr, val, byteOffset) { var foundIndex = -1 for (var i = 0; byteOffset + i < arr.length; i++) { if (arr[byteOffset + i] === val[foundIndex === -1 ? 0 : i - foundIndex]) { if (foundIndex === -1) foundIndex = i if (i - foundIndex + 1 === val.length) return byteOffset + foundIndex } else { foundIndex = -1 } } return -1 } throw new TypeError('val must be string, number or Buffer') } // `get` is deprecated Buffer.prototype.get = function get (offset) { console.log('.get() is deprecated. Access using array indexes instead.') return this.readUInt8(offset) } // `set` is deprecated Buffer.prototype.set = function set (v, offset) { console.log('.set() is deprecated. Access using array indexes instead.') return this.writeUInt8(v, offset) } function hexWrite (buf, string, offset, length) { offset = Number(offset) || 0 var remaining = buf.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } // must be an even number of digits var strLen = string.length if (strLen % 2 !== 0) throw new Error('Invalid hex string') if (length > strLen / 2) { length = strLen / 2 } for (var i = 0; i < length; i++) { var parsed = parseInt(string.substr(i * 2, 2), 16) if (isNaN(parsed)) throw new Error('Invalid hex string') buf[offset + i] = parsed } return i } function utf8Write (buf, string, offset, length) { return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) } function asciiWrite (buf, string, offset, length) { return blitBuffer(asciiToBytes(string), buf, offset, length) } function binaryWrite (buf, string, offset, length) { return asciiWrite(buf, string, offset, length) } function base64Write (buf, string, offset, length) { return blitBuffer(base64ToBytes(string), buf, offset, length) } function ucs2Write (buf, string, offset, length) { return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) } Buffer.prototype.write = function write (string, offset, length, encoding) { // Buffer#write(string) if (offset === undefined) { encoding = 'utf8' length = this.length offset = 0 // Buffer#write(string, encoding) } else if (length === undefined && typeof offset === 'string') { encoding = offset length = this.length offset = 0 // Buffer#write(string, offset[, length][, encoding]) } else if (isFinite(offset)) { offset = offset | 0 if (isFinite(length)) { length = length | 0 if (encoding === undefined) encoding = 'utf8' } else { encoding = length length = undefined } // legacy write(string, encoding, offset, length) - remove in v0.13 } else { var swap = encoding encoding = offset offset = length | 0 length = swap } var remaining = this.length - offset if (length === undefined || length > remaining) length = remaining if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { throw new RangeError('attempt to write outside buffer bounds') } if (!encoding) encoding = 'utf8' var loweredCase = false for (;;) { switch (encoding) { case 'hex': return hexWrite(this, string, offset, length) case 'utf8': case 'utf-8': return utf8Write(this, string, offset, length) case 'ascii': return asciiWrite(this, string, offset, length) case 'binary': return binaryWrite(this, string, offset, length) case 'base64': // Warning: maxLength not taken into account in base64Write return base64Write(this, string, offset, length) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return ucs2Write(this, string, offset, length) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.prototype.toJSON = function toJSON () { return { type: 'Buffer', data: Array.prototype.slice.call(this._arr || this, 0) } } function base64Slice (buf, start, end) { if (start === 0 && end === buf.length) { return base64.fromByteArray(buf) } else { return base64.fromByteArray(buf.slice(start, end)) } } function utf8Slice (buf, start, end) { end = Math.min(buf.length, end) var res = [] var i = start while (i < end) { var firstByte = buf[i] var codePoint = null var bytesPerSequence = (firstByte > 0xEF) ? 4 : (firstByte > 0xDF) ? 3 : (firstByte > 0xBF) ? 2 : 1 if (i + bytesPerSequence <= end) { var secondByte, thirdByte, fourthByte, tempCodePoint switch (bytesPerSequence) { case 1: if (firstByte < 0x80) { codePoint = firstByte } break case 2: secondByte = buf[i + 1] if ((secondByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) if (tempCodePoint > 0x7F) { codePoint = tempCodePoint } } break case 3: secondByte = buf[i + 1] thirdByte = buf[i + 2] if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { codePoint = tempCodePoint } } break case 4: secondByte = buf[i + 1] thirdByte = buf[i + 2] fourthByte = buf[i + 3] if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { codePoint = tempCodePoint } } } } if (codePoint === null) { // we did not generate a valid codePoint so insert a // replacement char (U+FFFD) and advance only 1 byte codePoint = 0xFFFD bytesPerSequence = 1 } else if (codePoint > 0xFFFF) { // encode to utf16 (surrogate pair dance) codePoint -= 0x10000 res.push(codePoint >>> 10 & 0x3FF | 0xD800) codePoint = 0xDC00 | codePoint & 0x3FF } res.push(codePoint) i += bytesPerSequence } return decodeCodePointsArray(res) } // Based on http://stackoverflow.com/a/22747272/680742, the browser with // the lowest limit is Chrome, with 0x10000 args. // We go 1 magnitude less, for safety var MAX_ARGUMENTS_LENGTH = 0x1000 function decodeCodePointsArray (codePoints) { var len = codePoints.length if (len <= MAX_ARGUMENTS_LENGTH) { return String.fromCharCode.apply(String, codePoints) // avoid extra slice() } // Decode in chunks to avoid "call stack size exceeded". var res = '' var i = 0 while (i < len) { res += String.fromCharCode.apply( String, codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) ) } return res } function asciiSlice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; i++) { ret += String.fromCharCode(buf[i] & 0x7F) } return ret } function binarySlice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; i++) { ret += String.fromCharCode(buf[i]) } return ret } function hexSlice (buf, start, end) { var len = buf.length if (!start || start < 0) start = 0 if (!end || end < 0 || end > len) end = len var out = '' for (var i = start; i < end; i++) { out += toHex(buf[i]) } return out } function utf16leSlice (buf, start, end) { var bytes = buf.slice(start, end) var res = '' for (var i = 0; i < bytes.length; i += 2) { res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) } return res } Buffer.prototype.slice = function slice (start, end) { var len = this.length start = ~~start end = end === undefined ? len : ~~end if (start < 0) { start += len if (start < 0) start = 0 } else if (start > len) { start = len } if (end < 0) { end += len if (end < 0) end = 0 } else if (end > len) { end = len } if (end < start) end = start var newBuf if (Buffer.TYPED_ARRAY_SUPPORT) { newBuf = Buffer._augment(this.subarray(start, end)) } else { var sliceLen = end - start newBuf = new Buffer(sliceLen, undefined) for (var i = 0; i < sliceLen; i++) { newBuf[i] = this[i + start] } } if (newBuf.length) newBuf.parent = this.parent || this return newBuf } /* * Need to make sure that buffer isn't trying to write out of bounds. */ function checkOffset (offset, ext, length) { if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') } Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var val = this[offset] var mul = 1 var i = 0 while (++i < byteLength && (mul *= 0x100)) { val += this[offset + i] * mul } return val } Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) { checkOffset(offset, byteLength, this.length) } var val = this[offset + --byteLength] var mul = 1 while (byteLength > 0 && (mul *= 0x100)) { val += this[offset + --byteLength] * mul } return val } Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { if (!noAssert) checkOffset(offset, 1, this.length) return this[offset] } Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) return this[offset] | (this[offset + 1] << 8) } Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) return (this[offset] << 8) | this[offset + 1] } Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ((this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16)) + (this[offset + 3] * 0x1000000) } Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset] * 0x1000000) + ((this[offset + 1] << 16) | (this[offset + 2] << 8) | this[offset + 3]) } Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var val = this[offset] var mul = 1 var i = 0 while (++i < byteLength && (mul *= 0x100)) { val += this[offset + i] * mul } mul *= 0x80 if (val >= mul) val -= Math.pow(2, 8 * byteLength) return val } Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var i = byteLength var mul = 1 var val = this[offset + --i] while (i > 0 && (mul *= 0x100)) { val += this[offset + --i] * mul } mul *= 0x80 if (val >= mul) val -= Math.pow(2, 8 * byteLength) return val } Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { if (!noAssert) checkOffset(offset, 1, this.length) if (!(this[offset] & 0x80)) return (this[offset]) return ((0xff - this[offset] + 1) * -1) } Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) var val = this[offset] | (this[offset + 1] << 8) return (val & 0x8000) ? val | 0xFFFF0000 : val } Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) var val = this[offset + 1] | (this[offset] << 8) return (val & 0x8000) ? val | 0xFFFF0000 : val } Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16) | (this[offset + 3] << 24) } Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset] << 24) | (this[offset + 1] << 16) | (this[offset + 2] << 8) | (this[offset + 3]) } Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ieee754.read(this, offset, true, 23, 4) } Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ieee754.read(this, offset, false, 23, 4) } Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { if (!noAssert) checkOffset(offset, 8, this.length) return ieee754.read(this, offset, true, 52, 8) } Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { if (!noAssert) checkOffset(offset, 8, this.length) return ieee754.read(this, offset, false, 52, 8) } function checkInt (buf, value, offset, ext, max, min) { if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance') if (value > max || value < min) throw new RangeError('value is out of bounds') if (offset + ext > buf.length) throw new RangeError('index out of range') } Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0) var mul = 1 var i = 0 this[offset] = value & 0xFF while (++i < byteLength && (mul *= 0x100)) { this[offset + i] = (value / mul) & 0xFF } return offset + byteLength } Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0) var i = byteLength - 1 var mul = 1 this[offset + i] = value & 0xFF while (--i >= 0 && (mul *= 0x100)) { this[offset + i] = (value / mul) & 0xFF } return offset + byteLength } Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) this[offset] = (value & 0xff) return offset + 1 } function objectWriteUInt16 (buf, value, offset, littleEndian) { if (value < 0) value = 0xffff + value + 1 for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) { buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> (littleEndian ? i : 1 - i) * 8 } } Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) } else { objectWriteUInt16(this, value, offset, true) } return offset + 2 } Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 8) this[offset + 1] = (value & 0xff) } else { objectWriteUInt16(this, value, offset, false) } return offset + 2 } function objectWriteUInt32 (buf, value, offset, littleEndian) { if (value < 0) value = 0xffffffff + value + 1 for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) { buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff } } Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset + 3] = (value >>> 24) this[offset + 2] = (value >>> 16) this[offset + 1] = (value >>> 8) this[offset] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, true) } return offset + 4 } Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 24) this[offset + 1] = (value >>> 16) this[offset + 2] = (value >>> 8) this[offset + 3] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, false) } return offset + 4 } Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 if (!noAssert) { var limit = Math.pow(2, 8 * byteLength - 1) checkInt(this, value, offset, byteLength, limit - 1, -limit) } var i = 0 var mul = 1 var sub = value < 0 ? 1 : 0 this[offset] = value & 0xFF while (++i < byteLength && (mul *= 0x100)) { this[offset + i] = ((value / mul) >> 0) - sub & 0xFF } return offset + byteLength } Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 if (!noAssert) { var limit = Math.pow(2, 8 * byteLength - 1) checkInt(this, value, offset, byteLength, limit - 1, -limit) } var i = byteLength - 1 var mul = 1 var sub = value < 0 ? 1 : 0 this[offset + i] = value & 0xFF while (--i >= 0 && (mul *= 0x100)) { this[offset + i] = ((value / mul) >> 0) - sub & 0xFF } return offset + byteLength } Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) if (value < 0) value = 0xff + value + 1 this[offset] = (value & 0xff) return offset + 1 } Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) } else { objectWriteUInt16(this, value, offset, true) } return offset + 2 } Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 8) this[offset + 1] = (value & 0xff) } else { objectWriteUInt16(this, value, offset, false) } return offset + 2 } Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) this[offset + 2] = (value >>> 16) this[offset + 3] = (value >>> 24) } else { objectWriteUInt32(this, value, offset, true) } return offset + 4 } Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) if (value < 0) value = 0xffffffff + value + 1 if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 24) this[offset + 1] = (value >>> 16) this[offset + 2] = (value >>> 8) this[offset + 3] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, false) } return offset + 4 } function checkIEEE754 (buf, value, offset, ext, max, min) { if (value > max || value < min) throw new RangeError('value is out of bounds') if (offset + ext > buf.length) throw new RangeError('index out of range') if (offset < 0) throw new RangeError('index out of range') } function writeFloat (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) } ieee754.write(buf, value, offset, littleEndian, 23, 4) return offset + 4 } Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { return writeFloat(this, value, offset, true, noAssert) } Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { return writeFloat(this, value, offset, false, noAssert) } function writeDouble (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) } ieee754.write(buf, value, offset, littleEndian, 52, 8) return offset + 8 } Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { return writeDouble(this, value, offset, true, noAssert) } Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { return writeDouble(this, value, offset, false, noAssert) } // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) Buffer.prototype.copy = function copy (target, targetStart, start, end) { if (!start) start = 0 if (!end && end !== 0) end = this.length if (targetStart >= target.length) targetStart = target.length if (!targetStart) targetStart = 0 if (end > 0 && end < start) end = start // Copy 0 bytes; we're done if (end === start) return 0 if (target.length === 0 || this.length === 0) return 0 // Fatal error conditions if (targetStart < 0) { throw new RangeError('targetStart out of bounds') } if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') if (end < 0) throw new RangeError('sourceEnd out of bounds') // Are we oob? if (end > this.length) end = this.length if (target.length - targetStart < end - start) { end = target.length - targetStart + start } var len = end - start var i if (this === target && start < targetStart && targetStart < end) { // descending copy from end for (i = len - 1; i >= 0; i--) { target[i + targetStart] = this[i + start] } } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { // ascending copy from start for (i = 0; i < len; i++) { target[i + targetStart] = this[i + start] } } else { target._set(this.subarray(start, start + len), targetStart) } return len } // fill(value, start=0, end=buffer.length) Buffer.prototype.fill = function fill (value, start, end) { if (!value) value = 0 if (!start) start = 0 if (!end) end = this.length if (end < start) throw new RangeError('end < start') // Fill 0 bytes; we're done if (end === start) return if (this.length === 0) return if (start < 0 || start >= this.length) throw new RangeError('start out of bounds') if (end < 0 || end > this.length) throw new RangeError('end out of bounds') var i if (typeof value === 'number') { for (i = start; i < end; i++) { this[i] = value } } else { var bytes = utf8ToBytes(value.toString()) var len = bytes.length for (i = start; i < end; i++) { this[i] = bytes[i % len] } } return this } /** * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance. * Added in Node 0.12. Only available in browsers that support ArrayBuffer. */ Buffer.prototype.toArrayBuffer = function toArrayBuffer () { if (typeof Uint8Array !== 'undefined') { if (Buffer.TYPED_ARRAY_SUPPORT) { return (new Buffer(this)).buffer } else { var buf = new Uint8Array(this.length) for (var i = 0, len = buf.length; i < len; i += 1) { buf[i] = this[i] } return buf.buffer } } else { throw new TypeError('Buffer.toArrayBuffer not supported in this browser') } } // HELPER FUNCTIONS // ================ var BP = Buffer.prototype /** * Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods */ Buffer._augment = function _augment (arr) { arr.constructor = Buffer arr._isBuffer = true // save reference to original Uint8Array set method before overwriting arr._set = arr.set // deprecated arr.get = BP.get arr.set = BP.set arr.write = BP.write arr.toString = BP.toString arr.toLocaleString = BP.toString arr.toJSON = BP.toJSON arr.equals = BP.equals arr.compare = BP.compare arr.indexOf = BP.indexOf arr.copy = BP.copy arr.slice = BP.slice arr.readUIntLE = BP.readUIntLE arr.readUIntBE = BP.readUIntBE arr.readUInt8 = BP.readUInt8 arr.readUInt16LE = BP.readUInt16LE arr.readUInt16BE = BP.readUInt16BE arr.readUInt32LE = BP.readUInt32LE arr.readUInt32BE = BP.readUInt32BE arr.readIntLE = BP.readIntLE arr.readIntBE = BP.readIntBE arr.readInt8 = BP.readInt8 arr.readInt16LE = BP.readInt16LE arr.readInt16BE = BP.readInt16BE arr.readInt32LE = BP.readInt32LE arr.readInt32BE = BP.readInt32BE arr.readFloatLE = BP.readFloatLE arr.readFloatBE = BP.readFloatBE arr.readDoubleLE = BP.readDoubleLE arr.readDoubleBE = BP.readDoubleBE arr.writeUInt8 = BP.writeUInt8 arr.writeUIntLE = BP.writeUIntLE arr.writeUIntBE = BP.writeUIntBE arr.writeUInt16LE = BP.writeUInt16LE arr.writeUInt16BE = BP.writeUInt16BE arr.writeUInt32LE = BP.writeUInt32LE arr.writeUInt32BE = BP.writeUInt32BE arr.writeIntLE = BP.writeIntLE arr.writeIntBE = BP.writeIntBE arr.writeInt8 = BP.writeInt8 arr.writeInt16LE = BP.writeInt16LE arr.writeInt16BE = BP.writeInt16BE arr.writeInt32LE = BP.writeInt32LE arr.writeInt32BE = BP.writeInt32BE arr.writeFloatLE = BP.writeFloatLE arr.writeFloatBE = BP.writeFloatBE arr.writeDoubleLE = BP.writeDoubleLE arr.writeDoubleBE = BP.writeDoubleBE arr.fill = BP.fill arr.inspect = BP.inspect arr.toArrayBuffer = BP.toArrayBuffer return arr } var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g function base64clean (str) { // Node strips out invalid characters like \n and \t from the string, base64-js does not str = stringtrim(str).replace(INVALID_BASE64_RE, '') // Node converts strings with length < 2 to '' if (str.length < 2) return '' // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not while (str.length % 4 !== 0) { str = str + '=' } return str } function stringtrim (str) { if (str.trim) return str.trim() return str.replace(/^\s+|\s+$/g, '') } function toHex (n) { if (n < 16) return '0' + n.toString(16) return n.toString(16) } function utf8ToBytes (string, units) { units = units || Infinity var codePoint var length = string.length var leadSurrogate = null var bytes = [] for (var i = 0; i < length; i++) { codePoint = string.charCodeAt(i) // is surrogate component if (codePoint > 0xD7FF && codePoint < 0xE000) { // last char was a lead if (!leadSurrogate) { // no lead yet if (codePoint > 0xDBFF) { // unexpected trail if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) continue } else if (i + 1 === length) { // unpaired lead if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) continue } // valid lead leadSurrogate = codePoint continue } // 2 leads in a row if (codePoint < 0xDC00) { if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) leadSurrogate = codePoint continue } // valid surrogate pair codePoint = leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00 | 0x10000 } else if (leadSurrogate) { // valid bmp char, but last char was a lead if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) } leadSurrogate = null // encode utf8 if (codePoint < 0x80) { if ((units -= 1) < 0) break bytes.push(codePoint) } else if (codePoint < 0x800) { if ((units -= 2) < 0) break bytes.push( codePoint >> 0x6 | 0xC0, codePoint & 0x3F | 0x80 ) } else if (codePoint < 0x10000) { if ((units -= 3) < 0) break bytes.push( codePoint >> 0xC | 0xE0, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80 ) } else if (codePoint < 0x110000) { if ((units -= 4) < 0) break bytes.push( codePoint >> 0x12 | 0xF0, codePoint >> 0xC & 0x3F | 0x80, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80 ) } else { throw new Error('Invalid code point') } } return bytes } function asciiToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; i++) { // Node's code seems to be doing this and not & 0x7F.. byteArray.push(str.charCodeAt(i) & 0xFF) } return byteArray } function utf16leToBytes (str, units) { var c, hi, lo var byteArray = [] for (var i = 0; i < str.length; i++) { if ((units -= 2) < 0) break c = str.charCodeAt(i) hi = c >> 8 lo = c % 256 byteArray.push(lo) byteArray.push(hi) } return byteArray } function base64ToBytes (str) { return base64.toByteArray(base64clean(str)) } function blitBuffer (src, dst, offset, length) { for (var i = 0; i < length; i++) { if ((i + offset >= dst.length) || (i >= src.length)) break dst[i + offset] = src[i] } return i } }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"base64-js":6,"ieee754":12,"is-array":14}],10:[function(require,module,exports){ (function (Buffer){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // NOTE: These type checking functions intentionally don't use `instanceof` // because it is fragile and can be easily faked with `Object.create()`. function isArray(ar) { return Array.isArray(ar); } exports.isArray = isArray; function isBoolean(arg) { return typeof arg === 'boolean'; } exports.isBoolean = isBoolean; function isNull(arg) { return arg === null; } exports.isNull = isNull; function isNullOrUndefined(arg) { return arg == null; } exports.isNullOrUndefined = isNullOrUndefined; function isNumber(arg) { return typeof arg === 'number'; } exports.isNumber = isNumber; function isString(arg) { return typeof arg === 'string'; } exports.isString = isString; function isSymbol(arg) { return typeof arg === 'symbol'; } exports.isSymbol = isSymbol; function isUndefined(arg) { return arg === void 0; } exports.isUndefined = isUndefined; function isRegExp(re) { return isObject(re) && objectToString(re) === '[object RegExp]'; } exports.isRegExp = isRegExp; function isObject(arg) { return typeof arg === 'object' && arg !== null; } exports.isObject = isObject; function isDate(d) { return isObject(d) && objectToString(d) === '[object Date]'; } exports.isDate = isDate; function isError(e) { return isObject(e) && (objectToString(e) === '[object Error]' || e instanceof Error); } exports.isError = isError; function isFunction(arg) { return typeof arg === 'function'; } exports.isFunction = isFunction; function isPrimitive(arg) { return arg === null || typeof arg === 'boolean' || typeof arg === 'number' || typeof arg === 'string' || typeof arg === 'symbol' || // ES6 symbol typeof arg === 'undefined'; } exports.isPrimitive = isPrimitive; function isBuffer(arg) { return Buffer.isBuffer(arg); } exports.isBuffer = isBuffer; function objectToString(o) { return Object.prototype.toString.call(o); } }).call(this,{"isBuffer":require("../../is-buffer/index.js")}) },{"../../is-buffer/index.js":15}],11:[function(require,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. function EventEmitter() { this._events = this._events || {}; this._maxListeners = this._maxListeners || undefined; } module.exports = EventEmitter; // Backwards-compat with node 0.10.x EventEmitter.EventEmitter = EventEmitter; EventEmitter.prototype._events = undefined; EventEmitter.prototype._maxListeners = undefined; // By default EventEmitters will print a warning if more than 10 listeners are // added to it. This is a useful default which helps finding memory leaks. EventEmitter.defaultMaxListeners = 10; // Obviously not all Emitters should be limited to 10. This function allows // that to be increased. Set to zero for unlimited. EventEmitter.prototype.setMaxListeners = function(n) { if (!isNumber(n) || n < 0 || isNaN(n)) throw TypeError('n must be a positive number'); this._maxListeners = n; return this; }; EventEmitter.prototype.emit = function(type) { var er, handler, len, args, i, listeners; if (!this._events) this._events = {}; // If there is no 'error' event listener then throw. if (type === 'error') { if (!this._events.error || (isObject(this._events.error) && !this._events.error.length)) { er = arguments[1]; if (er instanceof Error) { throw er; // Unhandled 'error' event } throw TypeError('Uncaught, unspecified "error" event.'); } } handler = this._events[type]; if (isUndefined(handler)) return false; if (isFunction(handler)) { switch (arguments.length) { // fast cases case 1: handler.call(this); break; case 2: handler.call(this, arguments[1]); break; case 3: handler.call(this, arguments[1], arguments[2]); break; // slower default: len = arguments.length; args = new Array(len - 1); for (i = 1; i < len; i++) args[i - 1] = arguments[i]; handler.apply(this, args); } } else if (isObject(handler)) { len = arguments.length; args = new Array(len - 1); for (i = 1; i < len; i++) args[i - 1] = arguments[i]; listeners = handler.slice(); len = listeners.length; for (i = 0; i < len; i++) listeners[i].apply(this, args); } return true; }; EventEmitter.prototype.addListener = function(type, listener) { var m; if (!isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events) this._events = {}; // To avoid recursion in the case that type === "newListener"! Before // adding it to the listeners, first emit "newListener". if (this._events.newListener) this.emit('newListener', type, isFunction(listener.listener) ? listener.listener : listener); if (!this._events[type]) // Optimize the case of one listener. Don't need the extra array object. this._events[type] = listener; else if (isObject(this._events[type])) // If we've already got an array, just append. this._events[type].push(listener); else // Adding the second element, need to change to array. this._events[type] = [this._events[type], listener]; // Check for listener leak if (isObject(this._events[type]) && !this._events[type].warned) { var m; if (!isUndefined(this._maxListeners)) { m = this._maxListeners; } else { m = EventEmitter.defaultMaxListeners; } if (m && m > 0 && this._events[type].length > m) { this._events[type].warned = true; console.error('(node) warning: possible EventEmitter memory ' + 'leak detected. %d listeners added. ' + 'Use emitter.setMaxListeners() to increase limit.', this._events[type].length); if (typeof console.trace === 'function') { // not supported in IE 10 console.trace(); } } } return this; }; EventEmitter.prototype.on = EventEmitter.prototype.addListener; EventEmitter.prototype.once = function(type, listener) { if (!isFunction(listener)) throw TypeError('listener must be a function'); var fired = false; function g() { this.removeListener(type, g); if (!fired) { fired = true; listener.apply(this, arguments); } } g.listener = listener; this.on(type, g); return this; }; // emits a 'removeListener' event iff the listener was removed EventEmitter.prototype.removeListener = function(type, listener) { var list, position, length, i; if (!isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events || !this._events[type]) return this; list = this._events[type]; length = list.length; position = -1; if (list === listener || (isFunction(list.listener) && list.listener === listener)) { delete this._events[type]; if (this._events.removeListener) this.emit('removeListener', type, listener); } else if (isObject(list)) { for (i = length; i-- > 0;) { if (list[i] === listener || (list[i].listener && list[i].listener === listener)) { position = i; break; } } if (position < 0) return this; if (list.length === 1) { list.length = 0; delete this._events[type]; } else { list.splice(position, 1); } if (this._events.removeListener) this.emit('removeListener', type, listener); } return this; }; EventEmitter.prototype.removeAllListeners = function(type) { var key, listeners; if (!this._events) return this; // not listening for removeListener, no need to emit if (!this._events.removeListener) { if (arguments.length === 0) this._events = {}; else if (this._events[type]) delete this._events[type]; return this; } // emit removeListener for all listeners on all events if (arguments.length === 0) { for (key in this._events) { if (key === 'removeListener') continue; this.removeAllListeners(key); } this.removeAllListeners('removeListener'); this._events = {}; return this; } listeners = this._events[type]; if (isFunction(listeners)) { this.removeListener(type, listeners); } else { // LIFO order while (listeners.length) this.removeListener(type, listeners[listeners.length - 1]); } delete this._events[type]; return this; }; EventEmitter.prototype.listeners = function(type) { var ret; if (!this._events || !this._events[type]) ret = []; else if (isFunction(this._events[type])) ret = [this._events[type]]; else ret = this._events[type].slice(); return ret; }; EventEmitter.listenerCount = function(emitter, type) { var ret; if (!emitter._events || !emitter._events[type]) ret = 0; else if (isFunction(emitter._events[type])) ret = 1; else ret = emitter._events[type].length; return ret; }; function isFunction(arg) { return typeof arg === 'function'; } function isNumber(arg) { return typeof arg === 'number'; } function isObject(arg) { return typeof arg === 'object' && arg !== null; } function isUndefined(arg) { return arg === void 0; } },{}],12:[function(require,module,exports){ exports.read = function (buffer, offset, isLE, mLen, nBytes) { var e, m var eLen = nBytes * 8 - mLen - 1 var eMax = (1 << eLen) - 1 var eBias = eMax >> 1 var nBits = -7 var i = isLE ? (nBytes - 1) : 0 var d = isLE ? -1 : 1 var s = buffer[offset + i] i += d e = s & ((1 << (-nBits)) - 1) s >>= (-nBits) nBits += eLen for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} m = e & ((1 << (-nBits)) - 1) e >>= (-nBits) nBits += mLen for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} if (e === 0) { e = 1 - eBias } else if (e === eMax) { return m ? NaN : ((s ? -1 : 1) * Infinity) } else { m = m + Math.pow(2, mLen) e = e - eBias } return (s ? -1 : 1) * m * Math.pow(2, e - mLen) } exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { var e, m, c var eLen = nBytes * 8 - mLen - 1 var eMax = (1 << eLen) - 1 var eBias = eMax >> 1 var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) var i = isLE ? 0 : (nBytes - 1) var d = isLE ? 1 : -1 var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 value = Math.abs(value) if (isNaN(value) || value === Infinity) { m = isNaN(value) ? 1 : 0 e = eMax } else { e = Math.floor(Math.log(value) / Math.LN2) if (value * (c = Math.pow(2, -e)) < 1) { e-- c *= 2 } if (e + eBias >= 1) { value += rt / c } else { value += rt * Math.pow(2, 1 - eBias) } if (value * c >= 2) { e++ c /= 2 } if (e + eBias >= eMax) { m = 0 e = eMax } else if (e + eBias >= 1) { m = (value * c - 1) * Math.pow(2, mLen) e = e + eBias } else { m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) e = 0 } } for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} e = (e << mLen) | m eLen += mLen for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} buffer[offset + i - d] |= s * 128 } },{}],13:[function(require,module,exports){ if (typeof Object.create === 'function') { // implementation from standard node.js 'util' module module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor ctor.prototype = Object.create(superCtor.prototype, { constructor: { value: ctor, enumerable: false, writable: true, configurable: true } }); }; } else { // old school shim for old browsers module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor var TempCtor = function () {} TempCtor.prototype = superCtor.prototype ctor.prototype = new TempCtor() ctor.prototype.constructor = ctor } } },{}],14:[function(require,module,exports){ /** * isArray */ var isArray = Array.isArray; /** * toString */ var str = Object.prototype.toString; /** * Whether or not the given `val` * is an array. * * example: * * isArray([]); * // > true * isArray(arguments); * // > false * isArray(''); * // > false * * @param {mixed} val * @return {bool} */ module.exports = isArray || function (val) { return !! val && '[object Array]' == str.call(val); }; },{}],15:[function(require,module,exports){ /** * Determine if an object is Buffer * * Author: Feross Aboukhadijeh * License: MIT * * `npm install is-buffer` */ module.exports = function (obj) { return !!(obj != null && (obj._isBuffer || // For Safari 5-7 (missing Object.prototype.constructor) (obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)) )) } },{}],16:[function(require,module,exports){ module.exports = Array.isArray || function (arr) { return Object.prototype.toString.call(arr) == '[object Array]'; }; },{}],17:[function(require,module,exports){ (function (process){ 'use strict'; module.exports = nextTick; function nextTick(fn) { var args = new Array(arguments.length - 1); var i = 0; while (i < args.length) { args[i++] = arguments[i]; } process.nextTick(function afterTick() { fn.apply(null, args); }); } }).call(this,require('_process')) },{"_process":18}],18:[function(require,module,exports){ // shim for using process in browser var process = module.exports = {}; var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = setTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; clearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { setTimeout(drainQueue, 0); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; },{}],19:[function(require,module,exports){ module.exports = require("./lib/_stream_duplex.js") },{"./lib/_stream_duplex.js":20}],20:[function(require,module,exports){ // a duplex stream is just a stream that is both readable and writable. // Since JS doesn't have multiple prototypal inheritance, this class // prototypally inherits from Readable, and then parasitically from // Writable. 'use strict'; /**/ var objectKeys = Object.keys || function (obj) { var keys = []; for (var key in obj) keys.push(key); return keys; } /**/ module.exports = Duplex; /**/ var processNextTick = require('process-nextick-args'); /**/ /**/ var util = require('core-util-is'); util.inherits = require('inherits'); /**/ var Readable = require('./_stream_readable'); var Writable = require('./_stream_writable'); util.inherits(Duplex, Readable); var keys = objectKeys(Writable.prototype); for (var v = 0; v < keys.length; v++) { var method = keys[v]; if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; } function Duplex(options) { if (!(this instanceof Duplex)) return new Duplex(options); Readable.call(this, options); Writable.call(this, options); if (options && options.readable === false) this.readable = false; if (options && options.writable === false) this.writable = false; this.allowHalfOpen = true; if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; this.once('end', onend); } // the no-half-open enforcer function onend() { // if we allow half-open state, or if the writable side ended, // then we're ok. if (this.allowHalfOpen || this._writableState.ended) return; // no more data can be written. // But allow more writes to happen in this tick. processNextTick(onEndNT, this); } function onEndNT(self) { self.end(); } function forEach (xs, f) { for (var i = 0, l = xs.length; i < l; i++) { f(xs[i], i); } } },{"./_stream_readable":22,"./_stream_writable":24,"core-util-is":10,"inherits":13,"process-nextick-args":17}],21:[function(require,module,exports){ // a passthrough stream. // basically just the most minimal sort of Transform stream. // Every written chunk gets output as-is. 'use strict'; module.exports = PassThrough; var Transform = require('./_stream_transform'); /**/ var util = require('core-util-is'); util.inherits = require('inherits'); /**/ util.inherits(PassThrough, Transform); function PassThrough(options) { if (!(this instanceof PassThrough)) return new PassThrough(options); Transform.call(this, options); } PassThrough.prototype._transform = function(chunk, encoding, cb) { cb(null, chunk); }; },{"./_stream_transform":23,"core-util-is":10,"inherits":13}],22:[function(require,module,exports){ (function (process){ 'use strict'; module.exports = Readable; /**/ var processNextTick = require('process-nextick-args'); /**/ /**/ var isArray = require('isarray'); /**/ /**/ var Buffer = require('buffer').Buffer; /**/ Readable.ReadableState = ReadableState; var EE = require('events'); /**/ var EElistenerCount = function(emitter, type) { return emitter.listeners(type).length; }; /**/ /**/ var Stream; (function (){try{ Stream = require('st' + 'ream'); }catch(_){}finally{ if (!Stream) Stream = require('events').EventEmitter; }}()) /**/ var Buffer = require('buffer').Buffer; /**/ var util = require('core-util-is'); util.inherits = require('inherits'); /**/ /**/ var debugUtil = require('util'); var debug; if (debugUtil && debugUtil.debuglog) { debug = debugUtil.debuglog('stream'); } else { debug = function () {}; } /**/ var StringDecoder; util.inherits(Readable, Stream); function ReadableState(options, stream) { var Duplex = require('./_stream_duplex'); options = options || {}; // object stream flag. Used to make read(n) ignore n and to // make all the buffer merging and length checks go away this.objectMode = !!options.objectMode; if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer // Note: 0 is a valid value, means "don't call _read preemptively ever" var hwm = options.highWaterMark; var defaultHwm = this.objectMode ? 16 : 16 * 1024; this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm; // cast to ints. this.highWaterMark = ~~this.highWaterMark; this.buffer = []; this.length = 0; this.pipes = null; this.pipesCount = 0; this.flowing = null; this.ended = false; this.endEmitted = false; this.reading = false; // a flag to be able to tell if the onwrite cb is called immediately, // or on a later tick. We set this to true at first, because any // actions that shouldn't happen until "later" should generally also // not happen before the first write call. this.sync = true; // whenever we return null, then we set a flag to say // that we're awaiting a 'readable' event emission. this.needReadable = false; this.emittedReadable = false; this.readableListening = false; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // when piping, we only care about 'readable' events that happen // after read()ing all the bytes and not getting any pushback. this.ranOut = false; // the number of writers that are awaiting a drain event in .pipe()s this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled this.readingMore = false; this.decoder = null; this.encoding = null; if (options.encoding) { if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; this.decoder = new StringDecoder(options.encoding); this.encoding = options.encoding; } } function Readable(options) { var Duplex = require('./_stream_duplex'); if (!(this instanceof Readable)) return new Readable(options); this._readableState = new ReadableState(options, this); // legacy this.readable = true; if (options && typeof options.read === 'function') this._read = options.read; Stream.call(this); } // Manually shove something into the read() buffer. // This returns true if the highWaterMark has not been hit yet, // similar to how Writable.write() returns true if you should // write() some more. Readable.prototype.push = function(chunk, encoding) { var state = this._readableState; if (!state.objectMode && typeof chunk === 'string') { encoding = encoding || state.defaultEncoding; if (encoding !== state.encoding) { chunk = new Buffer(chunk, encoding); encoding = ''; } } return readableAddChunk(this, state, chunk, encoding, false); }; // Unshift should *always* be something directly out of read() Readable.prototype.unshift = function(chunk) { var state = this._readableState; return readableAddChunk(this, state, chunk, '', true); }; Readable.prototype.isPaused = function() { return this._readableState.flowing === false; }; function readableAddChunk(stream, state, chunk, encoding, addToFront) { var er = chunkInvalid(state, chunk); if (er) { stream.emit('error', er); } else if (chunk === null) { state.reading = false; onEofChunk(stream, state); } else if (state.objectMode || chunk && chunk.length > 0) { if (state.ended && !addToFront) { var e = new Error('stream.push() after EOF'); stream.emit('error', e); } else if (state.endEmitted && addToFront) { var e = new Error('stream.unshift() after end event'); stream.emit('error', e); } else { if (state.decoder && !addToFront && !encoding) chunk = state.decoder.write(chunk); if (!addToFront) state.reading = false; // if we want the data now, just emit it. if (state.flowing && state.length === 0 && !state.sync) { stream.emit('data', chunk); stream.read(0); } else { // update the buffer info. state.length += state.objectMode ? 1 : chunk.length; if (addToFront) state.buffer.unshift(chunk); else state.buffer.push(chunk); if (state.needReadable) emitReadable(stream); } maybeReadMore(stream, state); } } else if (!addToFront) { state.reading = false; } return needMoreData(state); } // if it's past the high water mark, we can push in some more. // Also, if we have no data yet, we can stand some // more bytes. This is to work around cases where hwm=0, // such as the repl. Also, if the push() triggered a // readable event, and the user called read(largeNumber) such that // needReadable was set, then we ought to push more, so that another // 'readable' event will be triggered. function needMoreData(state) { return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); } // backwards compatibility. Readable.prototype.setEncoding = function(enc) { if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; this._readableState.decoder = new StringDecoder(enc); this._readableState.encoding = enc; return this; }; // Don't raise the hwm > 8MB var MAX_HWM = 0x800000; function computeNewHighWaterMark(n) { if (n >= MAX_HWM) { n = MAX_HWM; } else { // Get the next highest power of 2 n--; n |= n >>> 1; n |= n >>> 2; n |= n >>> 4; n |= n >>> 8; n |= n >>> 16; n++; } return n; } function howMuchToRead(n, state) { if (state.length === 0 && state.ended) return 0; if (state.objectMode) return n === 0 ? 0 : 1; if (n === null || isNaN(n)) { // only flow one buffer at a time if (state.flowing && state.buffer.length) return state.buffer[0].length; else return state.length; } if (n <= 0) return 0; // If we're asking for more than the target buffer level, // then raise the water mark. Bump up to the next highest // power of 2, to prevent increasing it excessively in tiny // amounts. if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); // don't have that much. return null, unless we've ended. if (n > state.length) { if (!state.ended) { state.needReadable = true; return 0; } else { return state.length; } } return n; } // you can override either this method, or the async _read(n) below. Readable.prototype.read = function(n) { debug('read', n); var state = this._readableState; var nOrig = n; if (typeof n !== 'number' || n > 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we // already have a bunch of data in the buffer, then just trigger // the 'readable' event and move on. if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { debug('read: emitReadable', state.length, state.ended); if (state.length === 0 && state.ended) endReadable(this); else emitReadable(this); return null; } n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up. if (n === 0 && state.ended) { if (state.length === 0) endReadable(this); return null; } // All the actual chunk generation logic needs to be // *below* the call to _read. The reason is that in certain // synthetic stream cases, such as passthrough streams, _read // may be a completely synchronous operation which may change // the state of the read buffer, providing enough data when // before there was *not* enough. // // So, the steps are: // 1. Figure out what the state of things will be after we do // a read from the buffer. // // 2. If that resulting state will trigger a _read, then call _read. // Note that this may be asynchronous, or synchronous. Yes, it is // deeply ugly to write APIs this way, but that still doesn't mean // that the Readable class should behave improperly, as streams are // designed to be sync/async agnostic. // Take note if the _read call is sync or async (ie, if the read call // has returned yet), so that we know whether or not it's safe to emit // 'readable' etc. // // 3. Actually pull the requested chunks out of the buffer and return. // if we need a readable event, then we need to do some reading. var doRead = state.needReadable; debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some if (state.length === 0 || state.length - n < state.highWaterMark) { doRead = true; debug('length less than watermark', doRead); } // however, if we've ended, then there's no point, and if we're already // reading, then it's unnecessary. if (state.ended || state.reading) { doRead = false; debug('reading or ended', doRead); } if (doRead) { debug('do read'); state.reading = true; state.sync = true; // if the length is currently zero, then we *need* a readable event. if (state.length === 0) state.needReadable = true; // call internal read method this._read(state.highWaterMark); state.sync = false; } // If _read pushed data synchronously, then `reading` will be false, // and we need to re-evaluate how much data we can return to the user. if (doRead && !state.reading) n = howMuchToRead(nOrig, state); var ret; if (n > 0) ret = fromList(n, state); else ret = null; if (ret === null) { state.needReadable = true; n = 0; } state.length -= n; // If we have nothing in the buffer, then we want to know // as soon as we *do* get something into the buffer. if (state.length === 0 && !state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick. if (nOrig !== n && state.ended && state.length === 0) endReadable(this); if (ret !== null) this.emit('data', ret); return ret; }; function chunkInvalid(state, chunk) { var er = null; if (!(Buffer.isBuffer(chunk)) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) { er = new TypeError('Invalid non-string/buffer chunk'); } return er; } function onEofChunk(stream, state) { if (state.ended) return; if (state.decoder) { var chunk = state.decoder.end(); if (chunk && chunk.length) { state.buffer.push(chunk); state.length += state.objectMode ? 1 : chunk.length; } } state.ended = true; // emit 'readable' now to make sure it gets picked up. emitReadable(stream); } // Don't emit readable right away in sync mode, because this can trigger // another read() call => stack overflow. This way, it might trigger // a nextTick recursion warning, but that's not so bad. function emitReadable(stream) { var state = stream._readableState; state.needReadable = false; if (!state.emittedReadable) { debug('emitReadable', state.flowing); state.emittedReadable = true; if (state.sync) processNextTick(emitReadable_, stream); else emitReadable_(stream); } } function emitReadable_(stream) { debug('emit readable'); stream.emit('readable'); flow(stream); } // at this point, the user has presumably seen the 'readable' event, // and called read() to consume some data. that may have triggered // in turn another _read(n) call, in which case reading = true if // it's in progress. // However, if we're not ended, or reading, and the length < hwm, // then go ahead and try to read some more preemptively. function maybeReadMore(stream, state) { if (!state.readingMore) { state.readingMore = true; processNextTick(maybeReadMore_, stream, state); } } function maybeReadMore_(stream, state) { var len = state.length; while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { debug('maybeReadMore read 0'); stream.read(0); if (len === state.length) // didn't get any data, stop spinning. break; else len = state.length; } state.readingMore = false; } // abstract method. to be overridden in specific implementation classes. // call cb(er, data) where data is <= n in length. // for virtual (non-string, non-buffer) streams, "length" is somewhat // arbitrary, and perhaps not very meaningful. Readable.prototype._read = function(n) { this.emit('error', new Error('not implemented')); }; Readable.prototype.pipe = function(dest, pipeOpts) { var src = this; var state = this._readableState; switch (state.pipesCount) { case 0: state.pipes = dest; break; case 1: state.pipes = [state.pipes, dest]; break; default: state.pipes.push(dest); break; } state.pipesCount += 1; debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; var endFn = doEnd ? onend : cleanup; if (state.endEmitted) processNextTick(endFn); else src.once('end', endFn); dest.on('unpipe', onunpipe); function onunpipe(readable) { debug('onunpipe'); if (readable === src) { cleanup(); } } function onend() { debug('onend'); dest.end(); } // when the dest drains, it reduces the awaitDrain counter // on the source. This would be more elegant with a .once() // handler in flow(), but adding and removing repeatedly is // too slow. var ondrain = pipeOnDrain(src); dest.on('drain', ondrain); var cleanedUp = false; function cleanup() { debug('cleanup'); // cleanup event handlers once the pipe is broken dest.removeListener('close', onclose); dest.removeListener('finish', onfinish); dest.removeListener('drain', ondrain); dest.removeListener('error', onerror); dest.removeListener('unpipe', onunpipe); src.removeListener('end', onend); src.removeListener('end', cleanup); src.removeListener('data', ondata); cleanedUp = true; // if the reader is waiting for a drain event from this // specific writer, then it would cause it to never start // flowing again. // So, if this is awaiting a drain, then we just call it now. // If we don't know, then assume that we are waiting for one. if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); } src.on('data', ondata); function ondata(chunk) { debug('ondata'); var ret = dest.write(chunk); if (false === ret) { // If the user unpiped during `dest.write()`, it is possible // to get stuck in a permanently paused state if that write // also returned false. if (state.pipesCount === 1 && state.pipes[0] === dest && src.listenerCount('data') === 1 && !cleanedUp) { debug('false write response, pause', src._readableState.awaitDrain); src._readableState.awaitDrain++; } src.pause(); } } // if the dest has an error, then stop piping into it. // however, don't suppress the throwing behavior for this. function onerror(er) { debug('onerror', er); unpipe(); dest.removeListener('error', onerror); if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); } // This is a brutally ugly hack to make sure that our error handler // is attached before any userland ones. NEVER DO THIS. if (!dest._events || !dest._events.error) dest.on('error', onerror); else if (isArray(dest._events.error)) dest._events.error.unshift(onerror); else dest._events.error = [onerror, dest._events.error]; // Both close and finish should trigger unpipe, but only once. function onclose() { dest.removeListener('finish', onfinish); unpipe(); } dest.once('close', onclose); function onfinish() { debug('onfinish'); dest.removeListener('close', onclose); unpipe(); } dest.once('finish', onfinish); function unpipe() { debug('unpipe'); src.unpipe(dest); } // tell the dest that it's being piped to dest.emit('pipe', src); // start the flow if it hasn't been started already. if (!state.flowing) { debug('pipe resume'); src.resume(); } return dest; }; function pipeOnDrain(src) { return function() { var state = src._readableState; debug('pipeOnDrain', state.awaitDrain); if (state.awaitDrain) state.awaitDrain--; if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { state.flowing = true; flow(src); } }; } Readable.prototype.unpipe = function(dest) { var state = this._readableState; // if we're not piping anywhere, then do nothing. if (state.pipesCount === 0) return this; // just one destination. most common case. if (state.pipesCount === 1) { // passed in one, but it's not the right one. if (dest && dest !== state.pipes) return this; if (!dest) dest = state.pipes; // got a match. state.pipes = null; state.pipesCount = 0; state.flowing = false; if (dest) dest.emit('unpipe', this); return this; } // slow case. multiple pipe destinations. if (!dest) { // remove all. var dests = state.pipes; var len = state.pipesCount; state.pipes = null; state.pipesCount = 0; state.flowing = false; for (var i = 0; i < len; i++) dests[i].emit('unpipe', this); return this; } // try to find the right one. var i = indexOf(state.pipes, dest); if (i === -1) return this; state.pipes.splice(i, 1); state.pipesCount -= 1; if (state.pipesCount === 1) state.pipes = state.pipes[0]; dest.emit('unpipe', this); return this; }; // set up data events if they are asked for // Ensure readable listeners eventually get something Readable.prototype.on = function(ev, fn) { var res = Stream.prototype.on.call(this, ev, fn); // If listening to data, and it has not explicitly been paused, // then call resume to start the flow of data on the next tick. if (ev === 'data' && false !== this._readableState.flowing) { this.resume(); } if (ev === 'readable' && this.readable) { var state = this._readableState; if (!state.readableListening) { state.readableListening = true; state.emittedReadable = false; state.needReadable = true; if (!state.reading) { processNextTick(nReadingNextTick, this); } else if (state.length) { emitReadable(this, state); } } } return res; }; Readable.prototype.addListener = Readable.prototype.on; function nReadingNextTick(self) { debug('readable nexttick read 0'); self.read(0); } // pause() and resume() are remnants of the legacy readable stream API // If the user uses them, then switch into old mode. Readable.prototype.resume = function() { var state = this._readableState; if (!state.flowing) { debug('resume'); state.flowing = true; resume(this, state); } return this; }; function resume(stream, state) { if (!state.resumeScheduled) { state.resumeScheduled = true; processNextTick(resume_, stream, state); } } function resume_(stream, state) { if (!state.reading) { debug('resume read 0'); stream.read(0); } state.resumeScheduled = false; stream.emit('resume'); flow(stream); if (state.flowing && !state.reading) stream.read(0); } Readable.prototype.pause = function() { debug('call pause flowing=%j', this._readableState.flowing); if (false !== this._readableState.flowing) { debug('pause'); this._readableState.flowing = false; this.emit('pause'); } return this; }; function flow(stream) { var state = stream._readableState; debug('flow', state.flowing); if (state.flowing) { do { var chunk = stream.read(); } while (null !== chunk && state.flowing); } } // wrap an old-style stream as the async data source. // This is *not* part of the readable stream interface. // It is an ugly unfortunate mess of history. Readable.prototype.wrap = function(stream) { var state = this._readableState; var paused = false; var self = this; stream.on('end', function() { debug('wrapped end'); if (state.decoder && !state.ended) { var chunk = state.decoder.end(); if (chunk && chunk.length) self.push(chunk); } self.push(null); }); stream.on('data', function(chunk) { debug('wrapped data'); if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode if (state.objectMode && (chunk === null || chunk === undefined)) return; else if (!state.objectMode && (!chunk || !chunk.length)) return; var ret = self.push(chunk); if (!ret) { paused = true; stream.pause(); } }); // proxy all the other methods. // important when wrapping filters and duplexes. for (var i in stream) { if (this[i] === undefined && typeof stream[i] === 'function') { this[i] = function(method) { return function() { return stream[method].apply(stream, arguments); }; }(i); } } // proxy certain important events. var events = ['error', 'close', 'destroy', 'pause', 'resume']; forEach(events, function(ev) { stream.on(ev, self.emit.bind(self, ev)); }); // when we try to consume some more bytes, simply unpause the // underlying stream. self._read = function(n) { debug('wrapped _read', n); if (paused) { paused = false; stream.resume(); } }; return self; }; // exposed for testing purposes only. Readable._fromList = fromList; // Pluck off n bytes from an array of buffers. // Length is the combined lengths of all the buffers in the list. function fromList(n, state) { var list = state.buffer; var length = state.length; var stringMode = !!state.decoder; var objectMode = !!state.objectMode; var ret; // nothing in the list, definitely empty. if (list.length === 0) return null; if (length === 0) ret = null; else if (objectMode) ret = list.shift(); else if (!n || n >= length) { // read it all, truncate the array. if (stringMode) ret = list.join(''); else if (list.length === 1) ret = list[0]; else ret = Buffer.concat(list, length); list.length = 0; } else { // read just some of it. if (n < list[0].length) { // just take a part of the first list item. // slice is the same for buffers and strings. var buf = list[0]; ret = buf.slice(0, n); list[0] = buf.slice(n); } else if (n === list[0].length) { // first list is a perfect match ret = list.shift(); } else { // complex case. // we have enough to cover it, but it spans past the first buffer. if (stringMode) ret = ''; else ret = new Buffer(n); var c = 0; for (var i = 0, l = list.length; i < l && c < n; i++) { var buf = list[0]; var cpy = Math.min(n - c, buf.length); if (stringMode) ret += buf.slice(0, cpy); else buf.copy(ret, c, 0, cpy); if (cpy < buf.length) list[0] = buf.slice(cpy); else list.shift(); c += cpy; } } } return ret; } function endReadable(stream) { var state = stream._readableState; // If we get here before consuming all the bytes, then that is a // bug in node. Should never happen. if (state.length > 0) throw new Error('endReadable called on non-empty stream'); if (!state.endEmitted) { state.ended = true; processNextTick(endReadableNT, state, stream); } } function endReadableNT(state, stream) { // Check that we didn't get one last unshift. if (!state.endEmitted && state.length === 0) { state.endEmitted = true; stream.readable = false; stream.emit('end'); } } function forEach (xs, f) { for (var i = 0, l = xs.length; i < l; i++) { f(xs[i], i); } } function indexOf (xs, x) { for (var i = 0, l = xs.length; i < l; i++) { if (xs[i] === x) return i; } return -1; } }).call(this,require('_process')) },{"./_stream_duplex":20,"_process":18,"buffer":9,"core-util-is":10,"events":11,"inherits":13,"isarray":16,"process-nextick-args":17,"string_decoder/":26,"util":8}],23:[function(require,module,exports){ // a transform stream is a readable/writable stream where you do // something with the data. Sometimes it's called a "filter", // but that's not a great name for it, since that implies a thing where // some bits pass through, and others are simply ignored. (That would // be a valid example of a transform, of course.) // // While the output is causally related to the input, it's not a // necessarily symmetric or synchronous transformation. For example, // a zlib stream might take multiple plain-text writes(), and then // emit a single compressed chunk some time in the future. // // Here's how this works: // // The Transform stream has all the aspects of the readable and writable // stream classes. When you write(chunk), that calls _write(chunk,cb) // internally, and returns false if there's a lot of pending writes // buffered up. When you call read(), that calls _read(n) until // there's enough pending readable data buffered up. // // In a transform stream, the written data is placed in a buffer. When // _read(n) is called, it transforms the queued up data, calling the // buffered _write cb's as it consumes chunks. If consuming a single // written chunk would result in multiple output chunks, then the first // outputted bit calls the readcb, and subsequent chunks just go into // the read buffer, and will cause it to emit 'readable' if necessary. // // This way, back-pressure is actually determined by the reading side, // since _read has to be called to start processing a new chunk. However, // a pathological inflate type of transform can cause excessive buffering // here. For example, imagine a stream where every byte of input is // interpreted as an integer from 0-255, and then results in that many // bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in // 1kb of data being output. In this case, you could write a very small // amount of input, and end up with a very large amount of output. In // such a pathological inflating mechanism, there'd be no way to tell // the system to stop doing the transform. A single 4MB write could // cause the system to run out of memory. // // However, even in such a pathological case, only a single written chunk // would be consumed, and then the rest would wait (un-transformed) until // the results of the previous transformed chunk were consumed. 'use strict'; module.exports = Transform; var Duplex = require('./_stream_duplex'); /**/ var util = require('core-util-is'); util.inherits = require('inherits'); /**/ util.inherits(Transform, Duplex); function TransformState(stream) { this.afterTransform = function(er, data) { return afterTransform(stream, er, data); }; this.needTransform = false; this.transforming = false; this.writecb = null; this.writechunk = null; } function afterTransform(stream, er, data) { var ts = stream._transformState; ts.transforming = false; var cb = ts.writecb; if (!cb) return stream.emit('error', new Error('no writecb in Transform class')); ts.writechunk = null; ts.writecb = null; if (data !== null && data !== undefined) stream.push(data); if (cb) cb(er); var rs = stream._readableState; rs.reading = false; if (rs.needReadable || rs.length < rs.highWaterMark) { stream._read(rs.highWaterMark); } } function Transform(options) { if (!(this instanceof Transform)) return new Transform(options); Duplex.call(this, options); this._transformState = new TransformState(this); // when the writable side finishes, then flush out anything remaining. var stream = this; // start out asking for a readable event once data is transformed. this._readableState.needReadable = true; // we have implemented the _read method, and done the other things // that Readable wants before the first _read call, so unset the // sync guard flag. this._readableState.sync = false; if (options) { if (typeof options.transform === 'function') this._transform = options.transform; if (typeof options.flush === 'function') this._flush = options.flush; } this.once('prefinish', function() { if (typeof this._flush === 'function') this._flush(function(er) { done(stream, er); }); else done(stream); }); } Transform.prototype.push = function(chunk, encoding) { this._transformState.needTransform = false; return Duplex.prototype.push.call(this, chunk, encoding); }; // This is the part where you do stuff! // override this function in implementation classes. // 'chunk' is an input chunk. // // Call `push(newChunk)` to pass along transformed output // to the readable side. You may call 'push' zero or more times. // // Call `cb(err)` when you are done with this chunk. If you pass // an error, then that'll put the hurt on the whole operation. If you // never call cb(), then you'll never get another chunk. Transform.prototype._transform = function(chunk, encoding, cb) { throw new Error('not implemented'); }; Transform.prototype._write = function(chunk, encoding, cb) { var ts = this._transformState; ts.writecb = cb; ts.writechunk = chunk; ts.writeencoding = encoding; if (!ts.transforming) { var rs = this._readableState; if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); } }; // Doesn't matter what the args are here. // _transform does all the work. // That we got here means that the readable side wants more data. Transform.prototype._read = function(n) { var ts = this._transformState; if (ts.writechunk !== null && ts.writecb && !ts.transforming) { ts.transforming = true; this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); } else { // mark that we need a transform, so that any data that comes in // will get processed, now that we've asked for it. ts.needTransform = true; } }; function done(stream, er) { if (er) return stream.emit('error', er); // if there's nothing in the write buffer, then that means // that nothing more will ever be provided var ws = stream._writableState; var ts = stream._transformState; if (ws.length) throw new Error('calling transform done when ws.length != 0'); if (ts.transforming) throw new Error('calling transform done when still transforming'); return stream.push(null); } },{"./_stream_duplex":20,"core-util-is":10,"inherits":13}],24:[function(require,module,exports){ // A bit simpler than readable streams. // Implement an async ._write(chunk, encoding, cb), and it'll handle all // the drain event emission and buffering. 'use strict'; module.exports = Writable; /**/ var processNextTick = require('process-nextick-args'); /**/ /**/ var Buffer = require('buffer').Buffer; /**/ Writable.WritableState = WritableState; /**/ var util = require('core-util-is'); util.inherits = require('inherits'); /**/ /**/ var internalUtil = { deprecate: require('util-deprecate') }; /**/ /**/ var Stream; (function (){try{ Stream = require('st' + 'ream'); }catch(_){}finally{ if (!Stream) Stream = require('events').EventEmitter; }}()) /**/ var Buffer = require('buffer').Buffer; util.inherits(Writable, Stream); function nop() {} function WriteReq(chunk, encoding, cb) { this.chunk = chunk; this.encoding = encoding; this.callback = cb; this.next = null; } function WritableState(options, stream) { var Duplex = require('./_stream_duplex'); options = options || {}; // object stream flag to indicate whether or not this stream // contains buffers or objects. this.objectMode = !!options.objectMode; if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false // Note: 0 is a valid value, means that we always return false if // the entire buffer is not flushed immediately on write() var hwm = options.highWaterMark; var defaultHwm = this.objectMode ? 16 : 16 * 1024; this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm; // cast to ints. this.highWaterMark = ~~this.highWaterMark; this.needDrain = false; // at the start of calling end() this.ending = false; // when end() has been called, and returned this.ended = false; // when 'finish' is emitted this.finished = false; // should we decode strings into buffers before passing to _write? // this is here so that some node-core streams can optimize string // handling at a lower level. var noDecode = options.decodeStrings === false; this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement // of how much we're waiting to get pushed to some underlying // socket or file. this.length = 0; // a flag to see when we're in the middle of a write. this.writing = false; // when true all writes will be buffered until .uncork() call this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately, // or on a later tick. We set this to true at first, because any // actions that shouldn't happen until "later" should generally also // not happen before the first write call. this.sync = true; // a flag to know if we're processing previously buffered items, which // may call the _write() callback in the same tick, so that we don't // end up in an overlapped onwrite situation. this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb) this.onwrite = function(er) { onwrite(stream, er); }; // the callback that the user supplies to write(chunk,encoding,cb) this.writecb = null; // the amount that is being written when _write is called. this.writelen = 0; this.bufferedRequest = null; this.lastBufferedRequest = null; // number of pending user-supplied write callbacks // this must be 0 before 'finish' can be emitted this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs // This is relevant for synchronous Transform streams this.prefinished = false; // True if the error was already emitted and should not be thrown again this.errorEmitted = false; } WritableState.prototype.getBuffer = function writableStateGetBuffer() { var current = this.bufferedRequest; var out = []; while (current) { out.push(current); current = current.next; } return out; }; (function (){try { Object.defineProperty(WritableState.prototype, 'buffer', { get: internalUtil.deprecate(function() { return this.getBuffer(); }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.') }); }catch(_){}}()); function Writable(options) { var Duplex = require('./_stream_duplex'); // Writable ctor is applied to Duplexes, though they're not // instanceof Writable, they're instanceof Readable. if (!(this instanceof Writable) && !(this instanceof Duplex)) return new Writable(options); this._writableState = new WritableState(options, this); // legacy. this.writable = true; if (options) { if (typeof options.write === 'function') this._write = options.write; if (typeof options.writev === 'function') this._writev = options.writev; } Stream.call(this); } // Otherwise people can pipe Writable streams, which is just wrong. Writable.prototype.pipe = function() { this.emit('error', new Error('Cannot pipe. Not readable.')); }; function writeAfterEnd(stream, cb) { var er = new Error('write after end'); // TODO: defer error events consistently everywhere, not just the cb stream.emit('error', er); processNextTick(cb, er); } // If we get something that is not a buffer, string, null, or undefined, // and we're not in objectMode, then that's an error. // Otherwise stream chunks are all considered to be of length=1, and the // watermarks determine how many objects to keep in the buffer, rather than // how many bytes or characters. function validChunk(stream, state, chunk, cb) { var valid = true; if (!(Buffer.isBuffer(chunk)) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) { var er = new TypeError('Invalid non-string/buffer chunk'); stream.emit('error', er); processNextTick(cb, er); valid = false; } return valid; } Writable.prototype.write = function(chunk, encoding, cb) { var state = this._writableState; var ret = false; if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (Buffer.isBuffer(chunk)) encoding = 'buffer'; else if (!encoding) encoding = state.defaultEncoding; if (typeof cb !== 'function') cb = nop; if (state.ended) writeAfterEnd(this, cb); else if (validChunk(this, state, chunk, cb)) { state.pendingcb++; ret = writeOrBuffer(this, state, chunk, encoding, cb); } return ret; }; Writable.prototype.cork = function() { var state = this._writableState; state.corked++; }; Writable.prototype.uncork = function() { var state = this._writableState; if (state.corked) { state.corked--; if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); } }; Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { // node::ParseEncoding() requires lower case. if (typeof encoding === 'string') encoding = encoding.toLowerCase(); if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2','utf16le', 'utf-16le', 'raw'] .indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); this._writableState.defaultEncoding = encoding; }; function decodeChunk(state, chunk, encoding) { if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { chunk = new Buffer(chunk, encoding); } return chunk; } // if we're already writing something, then just put this // in the queue, and wait our turn. Otherwise, call _write // If we return false, then we need a drain event, so set that flag. function writeOrBuffer(stream, state, chunk, encoding, cb) { chunk = decodeChunk(state, chunk, encoding); if (Buffer.isBuffer(chunk)) encoding = 'buffer'; var len = state.objectMode ? 1 : chunk.length; state.length += len; var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false. if (!ret) state.needDrain = true; if (state.writing || state.corked) { var last = state.lastBufferedRequest; state.lastBufferedRequest = new WriteReq(chunk, encoding, cb); if (last) { last.next = state.lastBufferedRequest; } else { state.bufferedRequest = state.lastBufferedRequest; } } else { doWrite(stream, state, false, len, chunk, encoding, cb); } return ret; } function doWrite(stream, state, writev, len, chunk, encoding, cb) { state.writelen = len; state.writecb = cb; state.writing = true; state.sync = true; if (writev) stream._writev(chunk, state.onwrite); else stream._write(chunk, encoding, state.onwrite); state.sync = false; } function onwriteError(stream, state, sync, er, cb) { --state.pendingcb; if (sync) processNextTick(cb, er); else cb(er); stream._writableState.errorEmitted = true; stream.emit('error', er); } function onwriteStateUpdate(state) { state.writing = false; state.writecb = null; state.length -= state.writelen; state.writelen = 0; } function onwrite(stream, er) { var state = stream._writableState; var sync = state.sync; var cb = state.writecb; onwriteStateUpdate(state); if (er) onwriteError(stream, state, sync, er, cb); else { // Check if we're actually ready to finish, but don't emit yet var finished = needFinish(state); if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { clearBuffer(stream, state); } if (sync) { processNextTick(afterWrite, stream, state, finished, cb); } else { afterWrite(stream, state, finished, cb); } } } function afterWrite(stream, state, finished, cb) { if (!finished) onwriteDrain(stream, state); state.pendingcb--; cb(); finishMaybe(stream, state); } // Must force callback to be called on nextTick, so that we don't // emit 'drain' before the write() consumer gets the 'false' return // value, and has a chance to attach a 'drain' listener. function onwriteDrain(stream, state) { if (state.length === 0 && state.needDrain) { state.needDrain = false; stream.emit('drain'); } } // if there's something in the buffer waiting, then process it function clearBuffer(stream, state) { state.bufferProcessing = true; var entry = state.bufferedRequest; if (stream._writev && entry && entry.next) { // Fast case, write everything using _writev() var buffer = []; var cbs = []; while (entry) { cbs.push(entry.callback); buffer.push(entry); entry = entry.next; } // count the one we are adding, as well. // TODO(isaacs) clean this up state.pendingcb++; state.lastBufferedRequest = null; doWrite(stream, state, true, state.length, buffer, '', function(err) { for (var i = 0; i < cbs.length; i++) { state.pendingcb--; cbs[i](err); } }); // Clear buffer } else { // Slow case, write chunks one-by-one while (entry) { var chunk = entry.chunk; var encoding = entry.encoding; var cb = entry.callback; var len = state.objectMode ? 1 : chunk.length; doWrite(stream, state, false, len, chunk, encoding, cb); entry = entry.next; // if we didn't call the onwrite immediately, then // it means that we need to wait until it does. // also, that means that the chunk and cb are currently // being processed, so move the buffer counter past them. if (state.writing) { break; } } if (entry === null) state.lastBufferedRequest = null; } state.bufferedRequest = entry; state.bufferProcessing = false; } Writable.prototype._write = function(chunk, encoding, cb) { cb(new Error('not implemented')); }; Writable.prototype._writev = null; Writable.prototype.end = function(chunk, encoding, cb) { var state = this._writableState; if (typeof chunk === 'function') { cb = chunk; chunk = null; encoding = null; } else if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks if (state.corked) { state.corked = 1; this.uncork(); } // ignore unnecessary end() calls. if (!state.ending && !state.finished) endWritable(this, state, cb); }; function needFinish(state) { return (state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing); } function prefinish(stream, state) { if (!state.prefinished) { state.prefinished = true; stream.emit('prefinish'); } } function finishMaybe(stream, state) { var need = needFinish(state); if (need) { if (state.pendingcb === 0) { prefinish(stream, state); state.finished = true; stream.emit('finish'); } else { prefinish(stream, state); } } return need; } function endWritable(stream, state, cb) { state.ending = true; finishMaybe(stream, state); if (cb) { if (state.finished) processNextTick(cb); else stream.once('finish', cb); } state.ended = true; } },{"./_stream_duplex":20,"buffer":9,"core-util-is":10,"events":11,"inherits":13,"process-nextick-args":17,"util-deprecate":27}],25:[function(require,module,exports){ var Stream = (function (){ try { return require('st' + 'ream'); // hack to fix a circular dependency issue when used with browserify } catch(_){} }()); exports = module.exports = require('./lib/_stream_readable.js'); exports.Stream = Stream || exports; exports.Readable = exports; exports.Writable = require('./lib/_stream_writable.js'); exports.Duplex = require('./lib/_stream_duplex.js'); exports.Transform = require('./lib/_stream_transform.js'); exports.PassThrough = require('./lib/_stream_passthrough.js'); },{"./lib/_stream_duplex.js":20,"./lib/_stream_passthrough.js":21,"./lib/_stream_readable.js":22,"./lib/_stream_transform.js":23,"./lib/_stream_writable.js":24}],26:[function(require,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var Buffer = require('buffer').Buffer; var isBufferEncoding = Buffer.isEncoding || function(encoding) { switch (encoding && encoding.toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; default: return false; } } function assertEncoding(encoding) { if (encoding && !isBufferEncoding(encoding)) { throw new Error('Unknown encoding: ' + encoding); } } // StringDecoder provides an interface for efficiently splitting a series of // buffers into a series of JS strings without breaking apart multi-byte // characters. CESU-8 is handled as part of the UTF-8 encoding. // // @TODO Handling all encodings inside a single object makes it very difficult // to reason about this code, so it should be split up in the future. // @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code // points as used by CESU-8. var StringDecoder = exports.StringDecoder = function(encoding) { this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); assertEncoding(encoding); switch (this.encoding) { case 'utf8': // CESU-8 represents each of Surrogate Pair by 3-bytes this.surrogateSize = 3; break; case 'ucs2': case 'utf16le': // UTF-16 represents each of Surrogate Pair by 2-bytes this.surrogateSize = 2; this.detectIncompleteChar = utf16DetectIncompleteChar; break; case 'base64': // Base-64 stores 3 bytes in 4 chars, and pads the remainder. this.surrogateSize = 3; this.detectIncompleteChar = base64DetectIncompleteChar; break; default: this.write = passThroughWrite; return; } // Enough space to store all bytes of a single character. UTF-8 needs 4 // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate). this.charBuffer = new Buffer(6); // Number of bytes received for the current incomplete multi-byte character. this.charReceived = 0; // Number of bytes expected for the current incomplete multi-byte character. this.charLength = 0; }; // write decodes the given buffer and returns it as JS string that is // guaranteed to not contain any partial multi-byte characters. Any partial // character found at the end of the buffer is buffered up, and will be // returned when calling write again with the remaining bytes. // // Note: Converting a Buffer containing an orphan surrogate to a String // currently works, but converting a String to a Buffer (via `new Buffer`, or // Buffer#write) will replace incomplete surrogates with the unicode // replacement character. See https://codereview.chromium.org/121173009/ . StringDecoder.prototype.write = function(buffer) { var charStr = ''; // if our last write ended with an incomplete multibyte character while (this.charLength) { // determine how many remaining bytes this buffer has to offer for this char var available = (buffer.length >= this.charLength - this.charReceived) ? this.charLength - this.charReceived : buffer.length; // add the new bytes to the char buffer buffer.copy(this.charBuffer, this.charReceived, 0, available); this.charReceived += available; if (this.charReceived < this.charLength) { // still not enough chars in this buffer? wait for more ... return ''; } // remove bytes belonging to the current character from the buffer buffer = buffer.slice(available, buffer.length); // get the character that was split charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character var charCode = charStr.charCodeAt(charStr.length - 1); if (charCode >= 0xD800 && charCode <= 0xDBFF) { this.charLength += this.surrogateSize; charStr = ''; continue; } this.charReceived = this.charLength = 0; // if there are no more bytes in this buffer, just emit our char if (buffer.length === 0) { return charStr; } break; } // determine and set charLength / charReceived this.detectIncompleteChar(buffer); var end = buffer.length; if (this.charLength) { // buffer the incomplete character bytes we got buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end); end -= this.charReceived; } charStr += buffer.toString(this.encoding, 0, end); var end = charStr.length - 1; var charCode = charStr.charCodeAt(end); // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character if (charCode >= 0xD800 && charCode <= 0xDBFF) { var size = this.surrogateSize; this.charLength += size; this.charReceived += size; this.charBuffer.copy(this.charBuffer, size, 0, size); buffer.copy(this.charBuffer, 0, 0, size); return charStr.substring(0, end); } // or just emit the charStr return charStr; }; // detectIncompleteChar determines if there is an incomplete UTF-8 character at // the end of the given buffer. If so, it sets this.charLength to the byte // length that character, and sets this.charReceived to the number of bytes // that are available for this character. StringDecoder.prototype.detectIncompleteChar = function(buffer) { // determine how many bytes we have to check at the end of this buffer var i = (buffer.length >= 3) ? 3 : buffer.length; // Figure out if one of the last i bytes of our buffer announces an // incomplete char. for (; i > 0; i--) { var c = buffer[buffer.length - i]; // See http://en.wikipedia.org/wiki/UTF-8#Description // 110XXXXX if (i == 1 && c >> 5 == 0x06) { this.charLength = 2; break; } // 1110XXXX if (i <= 2 && c >> 4 == 0x0E) { this.charLength = 3; break; } // 11110XXX if (i <= 3 && c >> 3 == 0x1E) { this.charLength = 4; break; } } this.charReceived = i; }; StringDecoder.prototype.end = function(buffer) { var res = ''; if (buffer && buffer.length) res = this.write(buffer); if (this.charReceived) { var cr = this.charReceived; var buf = this.charBuffer; var enc = this.encoding; res += buf.slice(0, cr).toString(enc); } return res; }; function passThroughWrite(buffer) { return buffer.toString(this.encoding); } function utf16DetectIncompleteChar(buffer) { this.charReceived = buffer.length % 2; this.charLength = this.charReceived ? 2 : 0; } function base64DetectIncompleteChar(buffer) { this.charReceived = buffer.length % 3; this.charLength = this.charReceived ? 3 : 0; } },{"buffer":9}],27:[function(require,module,exports){ (function (global){ /** * Module exports. */ module.exports = deprecate; /** * Mark that a method should not be used. * Returns a modified function which warns once by default. * * If `localStorage.noDeprecation = true` is set, then it is a no-op. * * If `localStorage.throwDeprecation = true` is set, then deprecated functions * will throw an Error when invoked. * * If `localStorage.traceDeprecation = true` is set, then deprecated functions * will invoke `console.trace()` instead of `console.error()`. * * @param {Function} fn - the function to deprecate * @param {String} msg - the string to print to the console when `fn` is invoked * @returns {Function} a new "deprecated" version of `fn` * @api public */ function deprecate (fn, msg) { if (config('noDeprecation')) { return fn; } var warned = false; function deprecated() { if (!warned) { if (config('throwDeprecation')) { throw new Error(msg); } else if (config('traceDeprecation')) { console.trace(msg); } else { console.warn(msg); } warned = true; } return fn.apply(this, arguments); } return deprecated; } /** * Checks `localStorage` for boolean values for the given `name`. * * @param {String} name * @returns {Boolean} * @api private */ function config (name) { // accessing global.localStorage can trigger a DOMException in sandboxed iframes try { if (!global.localStorage) return false; } catch (_) { return false; } var val = global.localStorage[name]; if (null == val) return false; return String(val).toLowerCase() === 'true'; } }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{}],28:[function(require,module,exports){ module.exports = function isBuffer(arg) { return arg && typeof arg === 'object' && typeof arg.copy === 'function' && typeof arg.fill === 'function' && typeof arg.readUInt8 === 'function'; } },{}],29:[function(require,module,exports){ (function (process,global){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var formatRegExp = /%[sdj%]/g; exports.format = function(f) { if (!isString(f)) { var objects = []; for (var i = 0; i < arguments.length; i++) { objects.push(inspect(arguments[i])); } return objects.join(' '); } var i = 1; var args = arguments; var len = args.length; var str = String(f).replace(formatRegExp, function(x) { if (x === '%%') return '%'; if (i >= len) return x; switch (x) { case '%s': return String(args[i++]); case '%d': return Number(args[i++]); case '%j': try { return JSON.stringify(args[i++]); } catch (_) { return '[Circular]'; } default: return x; } }); for (var x = args[i]; i < len; x = args[++i]) { if (isNull(x) || !isObject(x)) { str += ' ' + x; } else { str += ' ' + inspect(x); } } return str; }; // Mark that a method should not be used. // Returns a modified function which warns once by default. // If --no-deprecation is set, then it is a no-op. exports.deprecate = function(fn, msg) { // Allow for deprecating things in the process of starting up. if (isUndefined(global.process)) { return function() { return exports.deprecate(fn, msg).apply(this, arguments); }; } if (process.noDeprecation === true) { return fn; } var warned = false; function deprecated() { if (!warned) { if (process.throwDeprecation) { throw new Error(msg); } else if (process.traceDeprecation) { console.trace(msg); } else { console.error(msg); } warned = true; } return fn.apply(this, arguments); } return deprecated; }; var debugs = {}; var debugEnviron; exports.debuglog = function(set) { if (isUndefined(debugEnviron)) debugEnviron = process.env.NODE_DEBUG || ''; set = set.toUpperCase(); if (!debugs[set]) { if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { var pid = process.pid; debugs[set] = function() { var msg = exports.format.apply(exports, arguments); console.error('%s %d: %s', set, pid, msg); }; } else { debugs[set] = function() {}; } } return debugs[set]; }; /** * Echos the value of a value. Trys to print the value out * in the best way possible given the different types. * * @param {Object} obj The object to print out. * @param {Object} opts Optional options object that alters the output. */ /* legacy: obj, showHidden, depth, colors*/ function inspect(obj, opts) { // default options var ctx = { seen: [], stylize: stylizeNoColor }; // legacy... if (arguments.length >= 3) ctx.depth = arguments[2]; if (arguments.length >= 4) ctx.colors = arguments[3]; if (isBoolean(opts)) { // legacy... ctx.showHidden = opts; } else if (opts) { // got an "options" object exports._extend(ctx, opts); } // set default options if (isUndefined(ctx.showHidden)) ctx.showHidden = false; if (isUndefined(ctx.depth)) ctx.depth = 2; if (isUndefined(ctx.colors)) ctx.colors = false; if (isUndefined(ctx.customInspect)) ctx.customInspect = true; if (ctx.colors) ctx.stylize = stylizeWithColor; return formatValue(ctx, obj, ctx.depth); } exports.inspect = inspect; // http://en.wikipedia.org/wiki/ANSI_escape_code#graphics inspect.colors = { 'bold' : [1, 22], 'italic' : [3, 23], 'underline' : [4, 24], 'inverse' : [7, 27], 'white' : [37, 39], 'grey' : [90, 39], 'black' : [30, 39], 'blue' : [34, 39], 'cyan' : [36, 39], 'green' : [32, 39], 'magenta' : [35, 39], 'red' : [31, 39], 'yellow' : [33, 39] }; // Don't use 'blue' not visible on cmd.exe inspect.styles = { 'special': 'cyan', 'number': 'yellow', 'boolean': 'yellow', 'undefined': 'grey', 'null': 'bold', 'string': 'green', 'date': 'magenta', // "name": intentionally not styling 'regexp': 'red' }; function stylizeWithColor(str, styleType) { var style = inspect.styles[styleType]; if (style) { return '\u001b[' + inspect.colors[style][0] + 'm' + str + '\u001b[' + inspect.colors[style][1] + 'm'; } else { return str; } } function stylizeNoColor(str, styleType) { return str; } function arrayToHash(array) { var hash = {}; array.forEach(function(val, idx) { hash[val] = true; }); return hash; } function formatValue(ctx, value, recurseTimes) { // Provide a hook for user-specified inspect functions. // Check that value is an object with an inspect function on it if (ctx.customInspect && value && isFunction(value.inspect) && // Filter out the util module, it's inspect function is special value.inspect !== exports.inspect && // Also filter out any prototype objects using the circular check. !(value.constructor && value.constructor.prototype === value)) { var ret = value.inspect(recurseTimes, ctx); if (!isString(ret)) { ret = formatValue(ctx, ret, recurseTimes); } return ret; } // Primitive types cannot have properties var primitive = formatPrimitive(ctx, value); if (primitive) { return primitive; } // Look up the keys of the object. var keys = Object.keys(value); var visibleKeys = arrayToHash(keys); if (ctx.showHidden) { keys = Object.getOwnPropertyNames(value); } // IE doesn't make error fields non-enumerable // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx if (isError(value) && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { return formatError(value); } // Some type of object without properties can be shortcutted. if (keys.length === 0) { if (isFunction(value)) { var name = value.name ? ': ' + value.name : ''; return ctx.stylize('[Function' + name + ']', 'special'); } if (isRegExp(value)) { return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); } if (isDate(value)) { return ctx.stylize(Date.prototype.toString.call(value), 'date'); } if (isError(value)) { return formatError(value); } } var base = '', array = false, braces = ['{', '}']; // Make Array say that they are Array if (isArray(value)) { array = true; braces = ['[', ']']; } // Make functions say that they are functions if (isFunction(value)) { var n = value.name ? ': ' + value.name : ''; base = ' [Function' + n + ']'; } // Make RegExps say that they are RegExps if (isRegExp(value)) { base = ' ' + RegExp.prototype.toString.call(value); } // Make dates with properties first say the date if (isDate(value)) { base = ' ' + Date.prototype.toUTCString.call(value); } // Make error with message first say the error if (isError(value)) { base = ' ' + formatError(value); } if (keys.length === 0 && (!array || value.length == 0)) { return braces[0] + base + braces[1]; } if (recurseTimes < 0) { if (isRegExp(value)) { return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); } else { return ctx.stylize('[Object]', 'special'); } } ctx.seen.push(value); var output; if (array) { output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); } else { output = keys.map(function(key) { return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); }); } ctx.seen.pop(); return reduceToSingleString(output, base, braces); } function formatPrimitive(ctx, value) { if (isUndefined(value)) return ctx.stylize('undefined', 'undefined'); if (isString(value)) { var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') .replace(/'/g, "\\'") .replace(/\\"/g, '"') + '\''; return ctx.stylize(simple, 'string'); } if (isNumber(value)) return ctx.stylize('' + value, 'number'); if (isBoolean(value)) return ctx.stylize('' + value, 'boolean'); // For some reason typeof null is "object", so special case here. if (isNull(value)) return ctx.stylize('null', 'null'); } function formatError(value) { return '[' + Error.prototype.toString.call(value) + ']'; } function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { var output = []; for (var i = 0, l = value.length; i < l; ++i) { if (hasOwnProperty(value, String(i))) { output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, String(i), true)); } else { output.push(''); } } keys.forEach(function(key) { if (!key.match(/^\d+$/)) { output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, key, true)); } }); return output; } function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { var name, str, desc; desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; if (desc.get) { if (desc.set) { str = ctx.stylize('[Getter/Setter]', 'special'); } else { str = ctx.stylize('[Getter]', 'special'); } } else { if (desc.set) { str = ctx.stylize('[Setter]', 'special'); } } if (!hasOwnProperty(visibleKeys, key)) { name = '[' + key + ']'; } if (!str) { if (ctx.seen.indexOf(desc.value) < 0) { if (isNull(recurseTimes)) { str = formatValue(ctx, desc.value, null); } else { str = formatValue(ctx, desc.value, recurseTimes - 1); } if (str.indexOf('\n') > -1) { if (array) { str = str.split('\n').map(function(line) { return ' ' + line; }).join('\n').substr(2); } else { str = '\n' + str.split('\n').map(function(line) { return ' ' + line; }).join('\n'); } } } else { str = ctx.stylize('[Circular]', 'special'); } } if (isUndefined(name)) { if (array && key.match(/^\d+$/)) { return str; } name = JSON.stringify('' + key); if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { name = name.substr(1, name.length - 2); name = ctx.stylize(name, 'name'); } else { name = name.replace(/'/g, "\\'") .replace(/\\"/g, '"') .replace(/(^"|"$)/g, "'"); name = ctx.stylize(name, 'string'); } } return name + ': ' + str; } function reduceToSingleString(output, base, braces) { var numLinesEst = 0; var length = output.reduce(function(prev, cur) { numLinesEst++; if (cur.indexOf('\n') >= 0) numLinesEst++; return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; }, 0); if (length > 60) { return braces[0] + (base === '' ? '' : base + '\n ') + ' ' + output.join(',\n ') + ' ' + braces[1]; } return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; } // NOTE: These type checking functions intentionally don't use `instanceof` // because it is fragile and can be easily faked with `Object.create()`. function isArray(ar) { return Array.isArray(ar); } exports.isArray = isArray; function isBoolean(arg) { return typeof arg === 'boolean'; } exports.isBoolean = isBoolean; function isNull(arg) { return arg === null; } exports.isNull = isNull; function isNullOrUndefined(arg) { return arg == null; } exports.isNullOrUndefined = isNullOrUndefined; function isNumber(arg) { return typeof arg === 'number'; } exports.isNumber = isNumber; function isString(arg) { return typeof arg === 'string'; } exports.isString = isString; function isSymbol(arg) { return typeof arg === 'symbol'; } exports.isSymbol = isSymbol; function isUndefined(arg) { return arg === void 0; } exports.isUndefined = isUndefined; function isRegExp(re) { return isObject(re) && objectToString(re) === '[object RegExp]'; } exports.isRegExp = isRegExp; function isObject(arg) { return typeof arg === 'object' && arg !== null; } exports.isObject = isObject; function isDate(d) { return isObject(d) && objectToString(d) === '[object Date]'; } exports.isDate = isDate; function isError(e) { return isObject(e) && (objectToString(e) === '[object Error]' || e instanceof Error); } exports.isError = isError; function isFunction(arg) { return typeof arg === 'function'; } exports.isFunction = isFunction; function isPrimitive(arg) { return arg === null || typeof arg === 'boolean' || typeof arg === 'number' || typeof arg === 'string' || typeof arg === 'symbol' || // ES6 symbol typeof arg === 'undefined'; } exports.isPrimitive = isPrimitive; exports.isBuffer = require('./support/isBuffer'); function objectToString(o) { return Object.prototype.toString.call(o); } function pad(n) { return n < 10 ? '0' + n.toString(10) : n.toString(10); } var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', 'Oct', 'Nov', 'Dec']; // 26 Feb 16:19:34 function timestamp() { var d = new Date(); var time = [pad(d.getHours()), pad(d.getMinutes()), pad(d.getSeconds())].join(':'); return [d.getDate(), months[d.getMonth()], time].join(' '); } // log is just a thin wrapper to console.log that prepends a timestamp exports.log = function() { console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); }; /** * Inherit the prototype methods from one constructor into another. * * The Function.prototype.inherits from lang.js rewritten as a standalone * function (not on Function.prototype). NOTE: If this file is to be loaded * during bootstrapping this function needs to be rewritten using some native * functions as prototype setup using normal JavaScript does not work as * expected during bootstrapping (see mirror.js in r114903). * * @param {function} ctor Constructor function which needs to inherit the * prototype. * @param {function} superCtor Constructor function to inherit prototype from. */ exports.inherits = require('inherits'); exports._extend = function(origin, add) { // Don't do anything if add isn't an object if (!add || !isObject(add)) return origin; var keys = Object.keys(add); var i = keys.length; while (i--) { origin[keys[i]] = add[keys[i]]; } return origin; }; function hasOwnProperty(obj, prop) { return Object.prototype.hasOwnProperty.call(obj, prop); } }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"./support/isBuffer":28,"_process":18,"inherits":13}]},{},[1])(1) });